Characters: Zevran and anyone else! (He's friendly and doesn't bite unless it's specifically requested.)
Setting/Location: Caravan balcony
Date & Time: Day 4, very early morning
Warnings: None, shockingly
Summary: After Cid Amon's little announcement, there's a great deal to think about--and do, presumably.
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...but mostly over the river, it would seem. )
"I did not know I was disturbing anyone with my activities," Altair replied, drawing his hood back slightly, that he might better see and engage Zevran--who had apparently spotted his climbing. Altair kicked himself inwardly. He should have considered that, and it was frustrating that he hadn't. Window ledges meant windows, and not everyone was so courteous or forward-thinking as to draw their shutters at night. "As for your other suggestion... I arrived here alone. Not to mention I wouldn't know who to ask for such a--"
Altair paused, considering for the first time that Zevran wasn't referring to sparring. How curious. Was it possible that this man actually had a sense of humor? "Ah. I think I take your meaning better now."
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"Well, at least you caught on to the joke eventually. That is more than I am able to say for some. As for your activities..." He shrugged, holding up his hands. "I would not say they were disturbing in the slightest. Impressive, certainly; and I believe I already said 'entertaining...'"
Now that the man's face was no longer shadowed by his cowl, Zevran could take note of the scar; that detail was immediately important, and ultimately heartening. Here was someone who seemed experienced, at the very least. He was not a child, nor was his face unmarked by the difficulties of a life hard-lived. Most importantly, he appeared to be competent, and that was another necessary skill for someone Zevran deemed worthy to keep around. Especially when one was about to be drowned by an ogre.
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There were a great many obstacles in his life that he should have seen coming. He was going to have to work on that. Perhaps now was the best time, since he obviously couldn't carry out his assigned missions.
Altair curled the fingers of his left hand carefully, not wishing to draw attention to his missing finger nor accidentally trigger the hidden blade. Time for nothing but contemplation was making him slightly...tense. The fact that the looming river was taking up a great deal of his headspace was doing little to brighten his outlook. His companion at least seemed talkative, which was a distraction in and of itself. He was dark as a native of Jerusalem, and the curious marking on his face was certainly something to take note of.
It took a certain kind of man to wear a distinctive tattoo like that in the open. Just what kind of man Zevran was remained to be seen.
"I do not do it for entertainment, exactly. I've been observing the lay of the land," Altair said. He didn't know what to make of all the innuendo, even Kadar had never been so open with his thoughts and he had been the most open person Altair had ever known.
He hesitated a moment, then pressed himself onward. "What do you make of this river?"
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His smile showed a little too much teeth.
"You would not happen to have seen anything related to that during your...travels? During your climbs, I suppose, is a little more accurate."
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Just one of many reasons Altair works alone. People complicate things in such an unnecessary way with all their ideas and needs and desires that applied only to them. Anyone you asked would readily tell you that Altair was a selfish bastard of a man, but at least he preferred not to inflict his selfishness onto others. It had ended quite badly, the last time he'd done so.
"It's not exactly a comfort, is it? All that means is that no one has any idea where these people are disappearing to."
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Zevran wondered, briefly, if that scar bothered him much--Altair, he remembered the name now; something long and complicated and not familiar to Zevran from his own travels, which had taken him far and wide--then discarded the question. Irrelevant, not to mention none of his business. "If we must assume they are all missing for the same reason, that is. I do not think it is the ogre--he seems far too gentle for that, as ogres go--but if not that, then who can say?"
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In addition, though he was incredibly prone to giving long, meandering answers to simple questions, Zevran appeared to have a brain in his head. This put him head and shoulders above most others--on the caravan and in Altair's native land.
People disappearing into thin air did not sit well with him. And surely the ogre would hardly be able to operate with such stealth. That left man as the only culprit, and Altair had all too much experience with the capabilities of man when left to their own devices.
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He was teasing now, enjoying the ability to talk to someone other than himself--and not via the Junogam, which was useful in its own right, but also painfully impersonal. It made for easy communication, but it was not at all the same as sparring with someone verbally face to face, enjoying their reactions, the little expressions of puzzlement as they wondered whether or not Zevran was actually being serious. He was not, of course; he so rarely was. But he gave the appearance, at times, and at others people were simply...baffled. It was not easy dealing with him, especially for those not at all prepared; this he knew, and attempted, with varying stages of success, to use that to his advantage.
Whether it would amuse or anger this Altair, Zevran did not know. So far, he appeared to be handling the challenge with remarkable aplomb. He was stoic enough to remind Zevran of...
"I believe, at the very least, that there is more to this than meets the eye. More to the Way-Warrant, as well, though he could just as easily be a madman...a disturbing thought."
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"...I did not mean to be so abrupt. This business with the river is troubling me," Altair added; there, that should make up for any rashness in his initial response. It was a tactic he'd learned for dealing with Malik, but it seemed to make other assassins less likely to want to knife him in the night as well. He wished them luck with that endeavor, should they be so foolish as to try it.
But this place was different. It required an open hand, not a closed fist. Besides, Zevran's affect was such that it almost made conversation enjoyable; Altair found that he didn't altogether like the idea of alienating him so quickly. If anything, it would be a shame to lose a potential ally. "That and the matter of our companions disappearing, of course. Not anyone you know personally, I hope."
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He glanced at the river again--deep, yes, and wide, certainly, but not so terrifying as an army of Darkspawn. There was more luck involved, and Zevran did not entirely envy their party's prospects, but high hopes had never been in his plans, nor were they ever exactly feasible. To stay relatively relaxed while at the same time recognizing the improbability of coming out of something in one functioning piece...now there was an enviable state of mind.
It could have been so very, very much worse. It could be the broodmother all over again; it could have been Flemeth; it could even have been the Archdemon itself. In comparison to all that, Zevran was not quaking in his boots. Discomfited, absolutely. But his drawers had not yet been browned.
"Perhaps one might be able to...convince Cid Amon to be a little more forthcoming? That is, if the ogre is not trained to protect him, and one was capable of having a little talk face to face..."
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Staring out at the river would do him no favors, and yet that was exactly what he found himself doing. There was no visible end to the thing on either side, nor a convenient bridge where someone might cross unharmed.
Now more than ever he regretted this egregious omission in his training. What sort of assassin sank like a stone?
Obviously, the sort who conducted most of his business in the desert. Even there it had been tricky getting around the moats in the rich districts--but there was no getting around this river.
Patience and focus, Altair, he told himself, in a voice that was not entirely his own. Then, because he was no doubt turning shades of green, he turned his face away from the view.
"I don't swim."
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Not that he would promote mistrust amongst the members of the caravan and their fearless guide; no, of course not. It was simply that these were his instincts, and it was difficult to unlearn them all at once, especially when one felt pressured.
His expression softened then, eyes wrinkling at the corners as he smiled--as though he had not just offered to shadow the Way-Warrant. (Something that was, at the very least, a dangerous proposition. He had no means by which he could gauge Cid Amon's...admittedly erratic actions and reactions.) "Are you a quick learner, by any chance? Some of the baths are deep enough...though there is little time for you to practice, it would still be better than nothing!"
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"I would be interested, if Amon could be found," Altair said, focusing on the matter at hand. If he thought too long about himself submerged in water he was going to have some kind of attack. "I can promise you that much. Whether or not such a thing would even be possible remains to be seen."
That last statement applies just as easily to his own capacity for learning to swim. No matter how he looks at it, Altair can't see any great developments occurring. Nothing good ever came of a man trying to go where he didn't belong.
Except, of course, Altair had learned to travel in the air on a semi-regular basis. "Is there some... Some kind of trick to it, then?"
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"Well, there is one trick in particular I would offer you," Zevran said, eyes crinkling at the corners once more. "From my long years of experience--falling out of windows and being thrown into moats."
He paused after that; always a fond memory when it came to recalling the many ways in which his enemies (and friends) had attempted to end his life. Drowning was such a silly way, really, and especially difficult when one was dealing with an elf--they always had such nimble little fingers!
"My words of wisdom are thus--and quite simple: simply do not drown."
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But Zevran wasn't Malik and despite his apparent amusement at Altair's discomfort, he had offered to make himself useful. It was best not to make an enemy of him. Which meant Altair had to go on ignoring his ruder, more base instincts. In that regard, this place wasn't so different from home at all.
"My chief difficulty, if I might call it that, is that I..." how to put it? Best to be blunt, no doubt. As clear as possible. "I sink."
A bath is a different matter altogether, since the tubs are such that he's never not touching the bottom. He hasn't been close enough to the river to learn anything remotely useful about it, but he can tell from the dark color that the waters run deep.
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He could at least do so until a time when the Grey Warden--so besieged by incompetence on all sides--at last discovered where they were, and, perhaps even more unlikely, came to find his companions...
The poor Cousland would do it, with such a head for justice, and that foolish need to help others no matter what the circumstances. That was his weakness; whereas the man standing before Zevran now, though efficient and willing to take action, had his. Water. If only they had not so quickly come to the river, Zevran might have remained more enamored of the possibility.
Still, it was a good thing to have allies, especially when living with strangers in such close quarters, and especially when there was a rash of kidnapping. Sleeping with one eye open could only get you so far. You needed to have someone watching your back--someone who would not stab it at the first chance they got, nor grow all-too-easily distracted.
"Yes, the sinking is a distinct difficulty," Zevran murmured. His show of deep thought was, of course, feigned. He was still laughing--because if he were not to laugh, he would be feeling quite hopeless, indeed. "Do you tie rocks about your person? You do not look so heavy--or so solid--as all that!"
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