Two things

May 21, 2010 06:05

First - any suggestions for what this PMDrp should be named?

Secondly, and more importantly - off to take my English graduation requirement exam, hoping for the best...!

update: that was the easiest test I've taken in years. Kind of makes me worry - this is the minimum requirement? o_O the fuck is happening in our school system?

rl, things holo will likely never finish

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kitsune_prophet May 22 2010, 12:45:21 UTC
PMD 1, 2, or both?

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holofluff May 22 2010, 13:03:29 UTC
oh, and I've decided on "Wavecrest", so old question is old now.

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kitsune_prophet May 22 2010, 14:39:48 UTC
...Shit man. Sounds awesome.

If you're still looking for other mods I'll be willing to step in and give you a hand.

Especially in terms of, you know. Artwork and graphic arts.

Then again I probably shouldn't be sticking my nose in your business fffff

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holofluff May 22 2010, 14:53:00 UTC
kp whatchu talkin bout :D

I need graphics people like WHOA, you are not "sticking your nose" anywhere

mods too, I was thinking of asking around PD but was afraid that people would be too busy

think you'll be able to help? I was going to really get down to business as soon as school let out, so that exams and stuff don't get in the way.

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kitsune_prophet May 22 2010, 14:59:11 UTC
Well school just let out for me! I'll have one or two summer classes but rly they won't be an obstacle until about finals week anyway. As it always is in college.

And graphics I can do! Today I should be running out but next I hop onto AIM we can talk about this fo sho.

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holofluff May 22 2010, 15:05:24 UTC
Ah, right. School for me lets out in...two, three weeks? We just finished up with our HSAs, so there's not much left. I'm working on the Wonder Map in the offtime, but once summer's on I might have more authorized time on the computer...

thank you, thank you so much. gdfsfsdlkj I need a lot of help as far as that goes...have never worked with html, really, and am mostly LJ-illiterate where layouts and stuff are concerned. There's a few mod/NPC accounts that'll need sprucing up, too, though not really as much. Wingull, Castform, and the shopkeepers, I think, with Wingull being the main mod account and the most urgent.

...we should probably talk over aim once I'm actually allowed onto the computer rather than sneaking time, yeah.

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kitsune_prophet May 22 2010, 15:14:11 UTC
Pfft you kiddies. I remember when I had to sneak time. Now I just have my own computer.

Granted, it's a mac, so sometimes html stuff shows up differently, but I can always cross-reference by using my parents' PC.

I still have my Kangaskhan and Chatot journals?

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holofluff May 22 2010, 17:31:23 UTC
I...don't like Macs, they work weird and I can never figure out where anything is Dx ( ... )

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kitsune_prophet May 22 2010, 17:41:29 UTC
I've had a mac for about a year and a half now. We're bros. Failure bros but bros nonetheless. It hates the internet but man does photoshop run beautifully on it.

Move technician --> Smeargle?
Banker --> Shelgon? (You know, dragons hoarding treasure etc etc)

We could set up a handful of smaller NPC 'guilds' for people that want to start with one instead of going with their own team. I could manage a couple of those with relative ease so that you don't have to worry about the complications of it.

Such would also be a perfect excuse for me to have my dynamic duo of Persian and Ninetales from my playthrough of PMD. Felix and Enya... Team Cream! Whip up the bad guys and bring home the butter!

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kitsune_prophet May 22 2010, 17:46:53 UTC
We could set up a handful of smaller NPC 'guilds' for people that want to start with one instead of going with their own team.

*Also it might be good to force characters that otherwise wouldn't get along together and mix-match "Teams" for missions. Because well. UNWILLING CHARACTERS MAKES GOOD CR A LOT OF TIMES.

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holofluff May 23 2010, 10:40:50 UTC
aha, I was thinking about the way teams are arranged...

Characters from the same canon are probably going to congregate, as seems to be the case in panfandom RPs. So it's likely that of the ones that end up being explorers (and that's only a portion, since some characters will stick around town and take up other occupations), most teams will be groups of two or three canonmates.

But I like the idea of guilds. Just like the maingames...have a guild in town to train individual explorers and pair them off for missions, then award special privileges to those who graduate. Or stuff. Y'know.

Shelgon = Banker and Smeargle = Move Guy, that sounds wonderful, adding that to the list~

And there should probably be a few mod-controlled rescue/exploration/treasure hunter teams, yeah, to provide IC inspiration or example or whatever. And kick off new-dungeon events. And give Castform something to write about if nothing's happening.

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kitsune_prophet May 23 2010, 15:24:26 UTC
Well yes but so long as they're under the guild they get to be mix/matched with others, heheh. A bit unlike the games since you had your bro with you at all times, so you were matched with your own group of three and could bring a bro if you wanted. If it's panfandom we can't very well just let them up and run off on their own all the time. Hahah the way this is starting to organize is starting to remind me of my first rp, Sorting Hat RP.Of course there would be the daily small jobs for them to do offscreen but if they want big jobs they'll have to consult guilds. Or receive assignments from guilds. And we can have guilds that specialize in a certain type of mission, too! For example the ninetales/persian guild could focus more on retrieval of stolen items/treasure hunting, or something. That way characters that aren't really mentally strong in terms of fighting don't have to go to too many events involving battle. And events don't have to be guild-exclusive, either. Probably just expeditions ( ... )

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holofluff May 23 2010, 17:55:02 UTC
Yup. Permanent teams are permanent teams - probably people who worked together in their own world - but most would go into a guild and get paired off for different missions. Gonna try to work out on paper how the guild system runs ( ... )

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kitsune_prophet May 23 2010, 18:34:25 UTC
Well yes.

But there should still be ONE guild to sort of, you know, give the players a place to chill until their characters adapt. Perhaps one guild (meant more for helping folk) could be right off town, while the other two are a bit out of the way and could come in and open recruits for apprentices later on.

I personally don't think we should run a money system, and just let the players either pay mind to that or ignore it completely. Shopkeepers themselves could be sources of events. Like, the Kecleon brothers have those fake items and don't realize it, pff.

Each guild should be relatively large and/or able to expand. Set in forests where treehouses can be built, or in a mountain where tunnels can be excavated, etc.

I can take care of the guilds entirely myself so that you don't have to fuss with that specifically. But while the guilds may open events, we should maybe have another mod willing to take care of the events themselves.

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holofluff May 23 2010, 19:13:48 UTC
sounds like a plan! I'm working on the map of the first island, but forests are being a biiiiitch so I might just end up doodling something and sending you a photo so we can work on locations before I go too crazy with the spritemap hurgh

....that's a better idea, actually. Now I think about it, keeping track of money would be...tedious. Just tell the players to keep their inventory within reason. Put a limit on things like Reviver Seeds and scarves and stuff. And the shopkeepers are there for ic interaction and things.

That makes sense. This archipelago is so much Pokemon Geography in that there's a volcano and mountain ranges and a snowy place and jungles and grasslands and a freaking desert all sort of mashed together, but man nobody even blinks because IT'S THE FREAKING WORLD OF POKEMON \o/ PARTAAAAAY ( ... )

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