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Anders - 3 3wayforjustice April 22 2011, 08:49:43 UTC
However, his devotion borders on obsession. He either sees nothing wrong with this, or doesn't fully realize the depth of his obsession. The cause is all-important to him, driving him to forsake even friendship in prusuit of his ultimate goal for his fellow mages. It's a noble sort of selfishness, but is selfish nonetheless. Again, whether or not he would be this way without Justice's interference, he can't tell. Which... just takes him back to the existential angst all over again.

7. Previous Game Developments:
None.

8. Appearance:
He's not particularly tall or short, around average, really. And he's pale. Probably from hanging around in a part of the city called Darktown, but still. He's blonde, and wears his hair pulled away from his face, even though it's not terribly long, with brown eyes and stubble. He works the haggard revolutionary look. Also the "feathers" look -- as his clothing always includes some kind of ridiculous feathered mantle. Aside from that, there's nothing terribly remarkable about the guy...

At least until Justice comes out to play. Then, his skin, and occasionally even his entire body including clothing, gets covered in tiny, bright blue lines, like glowing veins, and his eyes glow the same color. He starts to look like a blue sun.

9. Abilities:
Anders' strength lies in healing. He's what's known as a spirit healer, thanks to Justice being along for the ride. While he can make use of offensive spells, such as fire and ice type blasts, he sticks mostly to his healing spells, and other status-buffing ones. He's capable of reviving fallen party members with his magic as well, but only if Justice comes into play. Justice severely increases Anders' magical capabilities, increasing the number of spells he can cast at once, bolstering his healing ability, or his offensive capability, depending.

In the Keep, his offensive spells will be limited to just a simple shot of fire, and one of ice. Neither will cause anything beyond a second-degree burn, or a bone-deep cold, respectively, not even if he calls on Justice. His supportive spells, such as healing, will be limited to minor injury. Should he haul out Justice for some serious healing, he'll find he can do a bit more -- set broken bones, patch up large lacerations, etc -- but that doing so will leave him weak, with a nasty headache.

10. Languages:
Common, for lack of a better definition.

11. Items:
His coat, in black, and the rest of his all-black outfit. His staff, and a small collection of lyrium potions. Maybe catnip.

12. Weapons:
He carries a magic staff, but no weapons, aside from that. And, even then, it's more of a blunt instrument than it is anything

else. It's a long metal pole, with a sort of diamond-shaped head on it. It can be used to fire a blast of magical energy -- either elemental (fire, ice, electric) or spirit, which basically serves as the catch-all element -- but primarily as a magical focus.

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Anders - 4 3wayforjustice April 22 2011, 08:50:30 UTC
13. Writing sample - Third Person Prose:
Oh, that just figured. It would be vermin, wouldn't it? It couldn't ever be something nice. Maybe he should stop setting out the little dishes -- or at least set them out where he could watch them better -- if all they were ever going to attract were rats.

And, since this was Darktown, it typically meant the rats were the size of cats themselves, but, that was beside the point.

Somewhere, in the back of his brain, someone dully informed him that this was nothing more than a colossal waste of time and effort. Time and effort that could be better spent elsewhere, working, wiping out the templar interference -- they didn't deserve to live, not with how they treated the mages. Slavers, all of them, monsters and abominations--

Maker.

A deep breath, a steadying hand against one filthy wall -- they were always dirty, no matter how many times he tried to clean them, by virtue of living in Darktown -- and he pulled himself away from that thought. Just for now. He could write it down later. Do some of that work later. Because, for the moment, he had something else to focus on, and while it wasn't what he knew he should be doing, what Justice knew he should be doing, it was vitally important all the same.

No one ever started a revolution when a rat had absconded with one's pants.

The rodent in question stared up at him with huge, beady eyes, the black fabric clenched in its oversized teeth. He'd been right -- the thing was huge. But it was a rat. And it had invaded his private room. The mage lifted his staff, pointed it toward the rat, and summoned up the necessary energies for a simple, easy fireball. The power flowed through his hands, the blast launching effortlessly from his staff, and...

The rat fled, leaving Anders staring with dismay at his scorched, abandoned pants.

14. Writing sample - First Person:
[This appears to be an excerpt from a long, detailed rant on some topic or other. It's apparent, though, that the author has no idea he's being recorded.]

... the mistakes of the few shouldn't be enough to condemn the entire people. The only reason for blood mages and abominations is because of everything we must endure. The templars, the Circle... they force mages into a corner, and are then shocked when the mage makes a last, desperate attempt to survive. But for every blood mage, there are innocents. And people like the Chantry, like the uninformed masses, would see them locked away, condemned, for things they would never do, given the freedom they deserve.

Just because a dog may bite, they see fit to sew shut its jaws! One criminal in a group of fifty good men doesn't automatically mean the entire lot is made of backstabbers and thieves. You cannot hold the actions of the few against the many...

[There's a lot... more. Several pages worth. And it doesn't show any signs of stopping.]

15. Tattoo:
Down the middle of his stomach. Just to be different.

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ACCEPTED lord_admin April 25 2011, 05:21:45 UTC
Your application has been accepted. Congratulations and welcome to Holloway's Keep! Your character's room number is 3139. Now please do the following:

1. Join these communities:
2. Post to the following:
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Lastly, come on over to the keep_ooc and introduce yourself! You are also welcome (and encouraged!) to say hello in our AIM chat, chatofthekeep. Get yourself settled in and if you have any questions, please contact a moderator!

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3wayforjustice April 25 2011, 05:25:23 UTC
RESPONDING LIKE A BAS

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