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Ironhide - 6 redfirelight July 8 2011, 04:50:30 UTC
9. Abilities:
His name does not lie, his armor is thick, and tough, it had to be, for him to have survived for as long as he has. Shots that would kill a smaller, lesser-armored Autobot only scratch him. It takes a great deal of force to so much as puncture his exterior armor. He's rather agile for his size and age, although not a fast mover. Both he and his vehicle mode are heavy-duty brawlers, not quick scouts. His top speed is only 110MPH in vehicle mode, though he is capable of hauling 200 metric tons, and able to take on most head-on collisions without much severe damage. He is almost literally a tank in truck form. And, since he's an Autobot, is capable of switching between forms on a split-second's notice. He can scan a machine and take its form. However, it does need to be of the right size to accommodate his mass.

At one point, it was said that he had a hand in destroying a small planet with the strength of his weaponry. Also according to the novel, Veiled Threat, he has the capacity to refine and create energon, which is essentially a substance that comes from breeding nitroglycerin, gasoline, alcohol, and the juice in blue glowsticks.

Like all Autobots, he possesses scanning capability--although what exactly that entails is unclear. It is noted that they are capable of detecting lifeforms, other Cybertronians, and some types of radioactive material with these scanners.

He is capable of calling up a holographic driver, though the exact capabilities of said hologram are never quite explained. They can speak with the voice of the Cybertronian in question, but are not solid, as objects are able to pass through them. There is no other discernible difference, however, between the hologram and a real human.

In the Keep, not much will change, save for his size, speed and weight, since there won't be many, if any, other machines around, and few, if any, components to make energon.

10. Languages: Most, if not all, spoken languages on Earth.

11. Items: Nothing but himself.

12. Weapons:
Ironhide's strength is very obviously in that of his weapons--the two main cannons on and in each arm. On the right arm, a plasma warhead launcher, capable of firing off 3 "smart" rounds per second. On the left, a fission chamber cannon, delivering a 12kt payload.

Rumor has it that he also possesses a minigun, firing 200 rounds per second, but prefers the larger cannons. All of his guns are equipped with top-of-the-line targeting sights, and only the very best in components and semi-self-regenerating ammunition. The fission cannon is capable of solar recharge, while the missiles can be replenished by ingesting raw material in the form of scrap metal (as seen in the novel Veiled Threat).

Unfortunately, his cannons will only be set to stun, instead of perforate and obliterate.

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