7. Previous Game Developments: Developments from: ms_elegante Ironhide was first dragged to the ship known as the M.S. Elegante. He absolutely loathed it, finding it comparable to confinement, and doing everything he could in order to free himself and his comrades from what he assumed to be the captain's imprisonment. This included engaging in a mutiny, during which he attempted to rescue a young Autobot held in seeming captivity by the captain. His attempt failed, leaving Ironhide with an incredible sense of guilt over the incident, to the point where he ventured into a haunted theater, trying to rescue what he thought was a child in great distress, only to be killed as the theater collapsed around him. He was also involved in working with some of the other passengers to create and maintain a sort of protection squad, leading one team personally, and becoming close with the others assigned under him. Throughout all this, Ironhide maintained that the captain was nothing but a liar, and that their worlds were still in existence. It kept him going, despite all the craziness and punishments.
And then October rolled around. During his second Halloween on the Elegante, it was revealed that the captain had been right all along. Their worlds really were gone. And Ironhide's otherwise unyielding stubbornness just plain broke. He was despondent and sullen until his friends and comrades could break through to him, and bring him back around. He later took part in a venture into Carnival, to find the illusive "Mother" figure, something that would help foil the plans of the End. He was part of the battle on the decks of the ship as everything began to fall apart, and, in a quiet moment, privately acknowledged the captain's ultimate sacrifice -- a man whom he had despised for over a year. Following the battle, he helped organize the groups moving to take control of the ship in the absence of its crew, and finally, assisted in getting the passengers to their destination of the Golden Shore by blowing up an iceberg to create rafts. But instead of waking up on the Shore... he's found himself in yet another strange world.
Ironhide tended to revert back to his old tendencies as a combat instructor, during which it appeared he had, for all intents and purposes, adopted his trainees. This occurred, once again, on the Elegante. Most of these "adoptions" came about during incidents when Ironhide either had to protect the individual involved, worked closely with them, or otherwise spent a good deal of time with them. Not all of those he took on as "charges" were children, as two of his closest friends were Hannibal King and Brynhildr "Bryn" Dottir. He was assigned to look after the boy Xanth, after an incident with a crazy 'elf' and a murderer, and the two became very close indeed, with Ironhide becoming a sort of father figure to the boy. The young man, Zuko, was also "adopted" in a similar way -- he was assigned to Ironhide's protection squad, and while the two of them got off to a poor start, eventually, they respected one another, and also had a sort of parent-child relationship, especially after Ironhide attempted to beat some sense into Zuko's sister. By virtue of patience and a lot of similarities, he grew close to four mutant turtles as well -- most especially close to Michelangelo, the sort of "baby" of the group. From his homeworld, there was Mikaela Banes, Sam Witwicky's girlfriend, who he felt obligated to look after, considering she was Bumblebee's friend. And then there was Bumblebee himself, the student and "younger brother" figure to the old warrior. Ironhide endured losing 'Bee to disappearances multiple times, and it weighed heavily on him.
Developments from: ms_elegante
Ironhide was first dragged to the ship known as the M.S. Elegante. He absolutely loathed it, finding it comparable to confinement, and doing everything he could in order to free himself and his comrades from what he assumed to be the captain's imprisonment. This included engaging in a mutiny, during which he attempted to rescue a young Autobot held in seeming captivity by the captain. His attempt failed, leaving Ironhide with an incredible sense of guilt over the incident, to the point where he ventured into a haunted theater, trying to rescue what he thought was a child in great distress, only to be killed as the theater collapsed around him. He was also involved in working with some of the other passengers to create and maintain a sort of protection squad, leading one team personally, and becoming close with the others assigned under him. Throughout all this, Ironhide maintained that the captain was nothing but a liar, and that their worlds were still in existence. It kept him going, despite all the craziness and punishments.
And then October rolled around. During his second Halloween on the Elegante, it was revealed that the captain had been right all along. Their worlds really were gone. And Ironhide's otherwise unyielding stubbornness just plain broke. He was despondent and sullen until his friends and comrades could break through to him, and bring him back around. He later took part in a venture into Carnival, to find the illusive "Mother" figure, something that would help foil the plans of the End. He was part of the battle on the decks of the ship as everything began to fall apart, and, in a quiet moment, privately acknowledged the captain's ultimate sacrifice -- a man whom he had despised for over a year. Following the battle, he helped organize the groups moving to take control of the ship in the absence of its crew, and finally, assisted in getting the passengers to their destination of the Golden Shore by blowing up an iceberg to create rafts. But instead of waking up on the Shore... he's found himself in yet another strange world.
Ironhide tended to revert back to his old tendencies as a combat instructor, during which it appeared he had, for all intents and purposes, adopted his trainees. This occurred, once again, on the Elegante. Most of these "adoptions" came about during incidents when Ironhide either had to protect the individual involved, worked closely with them, or otherwise spent a good deal of time with them. Not all of those he took on as "charges" were children, as two of his closest friends were Hannibal King and Brynhildr "Bryn" Dottir. He was assigned to look after the boy Xanth, after an incident with a crazy 'elf' and a murderer, and the two became very close indeed, with Ironhide becoming a sort of father figure to the boy. The young man, Zuko, was also "adopted" in a similar way -- he was assigned to Ironhide's protection squad, and while the two of them got off to a poor start, eventually, they respected one another, and also had a sort of parent-child relationship, especially after Ironhide attempted to beat some sense into Zuko's sister. By virtue of patience and a lot of similarities, he grew close to four mutant turtles as well -- most especially close to Michelangelo, the sort of "baby" of the group. From his homeworld, there was Mikaela Banes, Sam Witwicky's girlfriend, who he felt obligated to look after, considering she was Bumblebee's friend. And then there was Bumblebee himself, the student and "younger brother" figure to the old warrior. Ironhide endured losing 'Bee to disappearances multiple times, and it weighed heavily on him.
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