Why do we play video games?

Jul 21, 2010 11:54

Some people hate on the DS for having the guts to demand full price (40-45$/£/etc.) for a game that’s graphically on par with the SNES, PS1 and N64 eras. But is it really the graphics we pay for? Is Phoenix Wright not a masterpiece despite using still pictures as opposed to fully animated cut scenes? Is content not worth more than high-texture 3D models?

Not that I’m defending Pokemon’s pathetic excuse for 3D in its later installments, just saying games are worth more than the consoles, and the DS’ limitations makes it unique in that it stands outside the constant quest for technical wonders. It allows developers to go back and make games the old fashioned way, only with modern super computers cutting costs and speeding up the process considerably, and kids today can experience what my generation did; a win-win situation for everyone. Go play Yoshi’s Island DS and tell me this isn’t a brilliant idea.

This is probably a repeat of some previous posts, I’m sure, but it’s been on my mind for a while. The take-home message here is that less is more when it comes to creativity, and that’s where the money should go, not graphics.
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