(no subject)

Jan 06, 2006 22:47

All right, I finished my 1sentence thing. Which means I have everything I'm supposed to write written for the moment. My classes start again next week, and I'm going to be a lot busier than I've been this autumn, so I wanted to get this out of the way.

This is supposedly Yukimura/Sanada, but really just proof that I can't for the life of me write pairings unless it's humour, this reads that much as gen to me.



Fandom: Prince of Tennis
Pairing: Yukimura Seiichi/Sanada Genichirou
Theme set: Beta
Rating: PG-13-ish
Disclaimer: I, of course, own nothing.
Notes: So mangaverse.

#01 - Walking
This is what Yukimura remembers best from his first game of tennis with Sanada Genichirou: walking off the court with the adrenaline still pumping through his vanes, knowing that tennis was going to be even more fun from now on.

#02 - Waltz
"So why don't the two of you ever, like, go on dates and stuff?" Akaya asks one day; Yukimura raises his eyebrows and says, "what would we do, go dancing?" and the two of them crack up while Sanada rolls his eyes.

#03 - Wishes
They don't wish, because they know it's useless unless you just go for what you want anyway.

#04 - Wonder
"Didn't you ever wonder about it?" Yukimura asks after their first kiss, and when Sanada - quite honestly - says no, he smirks and says, "me neither, really."

#05 - Worry
The fact that the illness means he has to worry about Yukimura of all people is what more than anything makes the situation seem almost surreal.

#06 - Whimsy
They're alone in the locker room after morning practice when Yukimura leans over and says, his lips brushing Sanada's ear and his breath hot against Sanada's skin, "let's just ditch school today and stay here instead," but then pulls back, all business again, twirls the racquet in his hand, and adds, "until the next practice, of course."

#07 - Waste/Wasteland
"Such a shame, what a waste," Sanada hears the nurse murmur to each other, and clenches his fists and takes care not to think at all.

#08 - Whiskey and rum
Everything is blurry and Yukimura can't properly focus on anything, and all the wheres and whats and whos and whys of the world feel uncertain; but somehow, seeing Sanada next to him looking just as out of it makes things fall back into perspective just a little bit.

#09 - War
Most people capitulate right away around Yukimura; Sanada knows Yukimura would respect them a lot more if they chose to wage the war knowing Yukimura has the potential to be.

#10 - Weddings
"I went to my cousin's wedding yesterday," Yukimura says, pushing Sanada against the wall, "it was really long and dull and I spent most the time going through that match we played yesterday in my head."

#11 - Birthday
"Play well enough and you might even get a present," Yukimura says, and then he throws the ball into the air and serves.

#12 - Blessing
Sanada hasn't quite decided whether knowing Yukimura is actually a blessing or a curse; what really annoys him about this is the knowledge that Yukimura would never even bother to think about something like that.

#13 - Bias
He wondered once whether he always does stay objective as captain, but then decided that if he didn't, Sanada would simply knock some sense back into him anyway, so it was no use worrying.

#14 - Burning
Yukimura pulls Sanada closer, and moves just a little closer himself, all the while never breaking their kiss; he has the odd feeling that if he did, and if they don't get closer right now, his skin might literally catch on fire and burn right off his body.

#15 - Breathing
"Captain, please stop doing that," Akaya says as he hears the panting on the other end of the line; there is a moment before Yukimura, in a curt voice and with all the dignity he can muster, replies, "don't refer to your vice-captain as that, Akaya," and hangs up.

#16 - Breaking
"I think we broke some things," Sanada says flatly, suddenly noticing the broken teacups and plates that were on the table just a while earlier.

#17 - Belief
Up until his first game against Yukimura Seiichi, Sanada believed he could never lose; after Sanada lost that game, Yukimura told him, we must never lose, and Sanada knew it was true.

#18 - Balloon
"You could have saved this until after Nationals," is Yukimura's hissed comment to Sanada at the surprise party; Sanada gives him a sardonic look, hands him a balloon and says, "Welcome back, Yukimura."

#19 - Balcony
They stand on the balcony and watch the fireworks together, and sometimes their fingertips brush against each other.

#20 - Bane
Losing to Echizen actually makes Sanada wonder whether he should look forward to a match between Yukimura and Echizen, or wish there won't be one.

#21 - Quiet
This is how Sanada knows Yukimura is not the team captain just because of his tennis skills: Yukimura says, "shut up, Niou," and is instantly obeyed.

#22 - Quirks
Yukimura has this way of quirking his eyebrows (half-amused, half-something-else) that Sanada can't quite interpret; it could mean anything from I know all your secrets to you just did something I found highly amusing but am not going to tell you about to that's all good and well, but let's just go play tennis now (and he rather suspects that the last one is the closest to the answer, although all of the above is a pretty good alternative too) - sometimes, Sanada will kiss him just to distract him from whatever it is (and it usually works).

#23 - Question
"Wouldn't one of us being the girl in bed defeat the purpose of neither one of us being a girl in the first place?" Sanada says through gritted teeth in answer to Niou's valiant attempt at needling him, and Niou laughs and says, "good answer, Vice-captain."

#24 - Quarrel
Once in their first year, there was a disagreement that degenerated so badly that Yukimura ended up with a nosebleed, Sanada with a black eye, and Renji with mediator duties for a week or so.

#25 - Quitting
While Yukimura is gone from the courts and everything in the world upside down, there is a tiny part of Sanada that wonders whether he'd quit as well if Yukimura ever left tennis for real; fortunately, he knows the answer is no.

#26 - Jump
They consider themselves I) team-mates first and foremost, II) rivals when need be second, and III) friends of a sort, with benefits stemming largely from points I, II and III; they rarely make the leap from there to something different (more?) in their minds, though perhaps it wouldn't be that far a stretch.

#27 - Jester
"I hope for your own sake that you're kidding!" Yukimura yells angrily at him across the net the first time they play after Yukimura's release from hospital; Sanada doesn't hold back for the rest of the match.

#28 - Jousting
They both walk into the classroom carrying their tennis bags on their first day, and the first thing Yukimura says to Sanada, before even knowing his name, is, "play you for doing both of our maths homework for the rest of the week."

#29 - Jewel
It's not that I don't appreciate the sentiment, Yukimura writes, but if you're going to share your views on my 'sapphire orbs' and 'hair like silk', I'd appreciate it if you signed your notes with your own name the next time, Niou.

#30 - Just
Even Sanada has once or twice had the urge to shake Yukimura and yell, "it's just tennis!"

#31 - Smirk
When Sanada smirks and tells someone - overtly or not - that they suck, he is considered arrogant, but when Yukimura does, it doesn't seem to matter; Sanada doesn't know whether he should find this amusing, stupid, or both.

#32 - Sorrow
"If I get too annoying, just smack me and tell me to cheer up, emo kid," Yukimura says from his hospital bed, and Sanada suddenly feels horribly guilty.

#33 - Stupidity
It's not that he's more stupid around Yukimura, Sanada decides - it's just that they do stupid things together and can't seem to - or want to - stop.

#34 - Serenade
There is a soundtrack to their lives consisting of tennis - strings on ball on court, lather, rinse, repeat - and they play against and with and for each other over and over again and should by right get tired of it but never do.

#35 - Sarcasm
"Well, colour me stunned," Yagyuu says while calmly taking in the compromising position he has just stumbled on his captain and his vice-captain in, before closing the door again and actually locking it for them.

#36 - Sordid
"Ah well, that'll give me an opportunity to have a torrid affair with that hot new cheerleader girl then," Yukimura tells him absently when Sanada announces that victory parties aren't really his thing and leaves early.

#37 - Soliloquy
Sanada plays tennis with Yukimura with a fierce determination, and kisses him in the same way, and expects nothing less in return; this tells them both all they need to know.

#38 - Sojourn
"It's not infinite at all, is it?" Yukimura says in a sober voice, and Sanada thinks he's been in the hospital entirely too long.

#39 - Share
Maybe they know some of each other's secrets, but they don't seek or share; that's not what it's about at all.

#40 - Solitary
"And I hate solitaire anyway," Yukimura says angrily and slams the deck of cards down on the table by his hospital bed; Sanada looks at him but doesn't say anything, because he knows what Yukimura means.

#41 - Nowhere
The treacherous thing about hospitals is this: when Sanada looks around for Yukimura at school or at the tennis court, he is tempted to find him nowhere.

#42 - Neutral
There are times when Yukimura says or does things that make it a struggle for Sanada to keep a straight face and not bang his head on the wall, but he does (most the time) because he knows that sometimes he does things that make Yukimura (mostly succeed in his) struggle to keep his face neutral and not crack up completely as well.

#43 - Nuance
The thing about a kiss, is that it can mean everything.

#44 - Near
They have never felt the need to call each other anything else than Yukimura and Sanada; that's who they are to each other, anyway.

#45 - Natural
There are no confessions or declarations or even any (open) questions, things just happen and they let them.

#46 - Horizon
"He's interesting, don't you think?” Yukimura says, his eyes never leaving 10-year-old Tezuka Kunimitsu on the court, and Sanada knows it's a statement rather than a question; he thinks, one day I'll defeat them both.

#47 - Valiant
"All right, which brave soul wishes to take it upon themselves to tell our illustrious captain that his fly is undone?" Marui asks as they notice Yukimura and Sanada returning from their planning meeting.

#48 - Virtuous
"We need the use of a classroom for planning the next ranking matches," Sanada says, and they're handed the keys without as much as a second thought.

#49 - Victory
We must never lose, they say, because when you are fifteen years old and really good at what you do and the world is just there for you to take it and you have defeated everything that threatened to take that world as you see it and know it away from you (and, perhaps, you're happy), you must never lose.

#50 - Defeat
"We must never lose," Yukimura says, and kisses Sanada fiercely, and Sanada kisses him back just as hard and thinks, we must never lose.
Previous post Next post
Up