And in a special no-ones-looking-at-work bonus, the best of the rest. No ranking this time, just alphabetical order. Ranking everything gave me a headache. They're all good, dangit!
Aerobiz: Supersonic - The most fun KOEI game on the SNES. KOEI is, of course, the maker of obscenely hard strategy games like Romance of the Three Kingdoms and the P.T.O. series. This sucker is a strategy game where you're in charge of putting an airline on the map. Just don't name your company PanAm.
Battletoads & Double Dragon - A solid crossover beat-em-up that's a lot easier than either of the two games mentioned in the title. Rare finally figured out where to balance the difficulty on their games - the first Battletoads was stupefyingly hard, and the second far too easy.
Bust-A-Move - A.K.A. Puzzle Bobble. This SNK port had you shooting bubbles and connecting like-colored ones to clear them. Shoot higher bubbles to bring everything below them down! Unfortunately, the bubble-shooting device needs a surgeon's hands to use effectively.
Clayfighter: Tournament Edition - Interplay made this one during their whole Claymation phase. A solid follow-up to an OK fighting game. Unfortunately, they summarily bore the series into the ground...
Cool Spot - What David Perry did before the Genesis Aladdin. Until the DKC series, featured the best graphics and most fluid animation ever seen in the 16-bit generation. Oddly enough, a circle on a can of soda has managed to star in four video games.
Earthbound - Goes neck and neck with Fallout with the most immersive RPG environment ever. Add the ability to actually see random battles coming, get them going your way, and automatically win if your levels are high enough, and it's the best RPG ever! Too bad battling in a cool-looking but incredibly boring Dragon Warrior format screws the whole thing up. If only that changed...if only...
Mario Paint - The fly-swatting game was cool, and the actual program reminded me of Kid Pix for Mac. The tools give you feedback, you can compose music and animation...not too shabby. Plus, I'm sure a few kids conned their parents into buying one of these under the "edutainment" excuse.
Super Bomberman - The most frentic four-player party game this side of Super Smash Brothers (and Melee.) One player's a bit of a drag, but there's no better party game for the system.
Teenage Mutant Ninja Turtles IV: Turtles in Time - A well done port of the arcade smash, missing only a couple of voice samples and the ability to use all four turtles at once. Sadly, it's still better than the excuses of TMNT games coming out these days.
And one cut from Bogus:
Revolution X - A classic case of ten pounds of...mud vs. a five pound sack. The arcade version's one of my favorite guilty pleasures, and this just doesn't live up to the original's hectic gameplay.