[kill 03]

Dec 29, 2008 00:43

[Someone knows, and I have no way of knowing exactly how much.]

[Dexter walks slowly along the exterior walkway, slouching a little with his hands in the pockets of his beige pants. He is his usual disgruntled looking self, mostly because he's caught up in his thoughts.]

[The files are cryptic so I'm safe from the other passengers discovering my ( Read more... )

cover up, it's a mystery scoob, cat and mouse, i feel like killing today, do not want, stuck

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smite_knight December 29 2008, 09:47:47 UTC
[Torn's disappearance had bothered Jared quite a bit; enough to go prowling around the decks with the vague hope that he might find a hint to the man's whereabouts. He'd been searching since yesterday, and the chances of him finding anything were slim at best, but it was something to do.

Oh, an unfamiliar face. Well, it's not like he's met many of the people on this ship, so he hadn't really expected to run into someone he knew.]

Good evening.

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harborbutcher December 29 2008, 09:54:11 UTC
Oh!

[Dexter immediately changes his expression.]

Hello.

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smite_knight December 29 2008, 10:05:31 UTC
[Who could this be? This would be an ideal time to match a name to a face.

It's not as if he's having any luck with finding out what happened to Torn...

He keeps a neutral, polite tone for now.]

What brings you out at this time of night?

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harborbutcher December 29 2008, 10:09:11 UTC
Oh, just...

[Honesty is the best policy.]

...thinking. What about you, Mr...?

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smite_knight December 29 2008, 10:15:59 UTC
[Oh, this is someone he hasn't spoken with. There had been a few messages on the comm that sounded like newcomers...]

I am Jared. I just was looking for someone.

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harborbutcher December 29 2008, 10:17:46 UTC
I'd offer to help you with that, but unfortunately I'm pretty new here.

[He leans foreward a tad and extends a hand.]

Dexter; Dexter Morgan.

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smite_knight December 29 2008, 10:32:50 UTC
To be honest, I was not truly expecting to find him tonight anyway.

[He clasps Dexter's hand.]

Well met, Dexter.

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harborbutcher December 29 2008, 10:35:40 UTC
[A good, strong handshake.]

Then why are you looking?

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smite_knight December 29 2008, 10:43:28 UTC
[He releases Dexter's hand, and shrugs a little.]

It was something useful to do.

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harborbutcher December 29 2008, 10:46:28 UTC
[Dexter's hands return to his pockets.]

I hear you. Not much to do on a cruise ship, is there.

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smite_knight December 29 2008, 11:01:10 UTC
Hmm. What was your occupation before coming here?

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harborbutcher December 29 2008, 11:23:33 UTC
Forensic blood spatter analyst for the Miami-Metro Police Department.

[Beat.]

So if you have any blood that needs analyzing, I'm your man.

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smite_knight December 29 2008, 11:26:38 UTC
...why would you analyze a blood splatter?

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harborbutcher December 29 2008, 11:35:22 UTC
[I'm always surprised when people ask this question.]

[His hands come out of his pockets to gesture with both hands as he speaks. No gesture in particular, but they're out, explaining with him.]

You analyze blood splatter to determine points of origin, the type of weapons used, methods or modus operandi, and other things in order to scientifically aide in the solving of crimes. A lot of the time, it's the key element in figuring out the sequence of events, and acts as irrefutable evidence in catching and prosecuting the culprits.

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smi7e_knigh7 December 29 2008, 11:54:50 UTC
[Jared ignores the hand gestures, keeping his eyes on Dexter's face.

Examining the blood splatters on a battlefield would have been pointless and absurd, but in a murder or some such...?]

How can blood tell you that much?

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harborbutcher December 29 2008, 12:22:21 UTC
[Great Jared - now you've got Dexter pontificating at length about these things!]

[Dexter's smile is only partially fake now, maintaining eye contact as he speaks;]

It's all simple physics, really. By looking at the different patterns that blood makes - like with passive drops, you can tell if something was moviing slowly with blood coming off of it, like dripping off of a knife - or if blood pools, you can tell if someone was bleeding in a stationary position for a long time.

[He fixes his stance.]

There's also projected bloodstains that can tell you where both subjects were, the type of weapon, and the direction the weapon was moving as it came off of the target - just by looking at the angle of impact in the arcs it formed and direction they travelled...

[He smiles. Blood is his life.]

...If you just stop to look at it, blood can tell you a lot.

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