Read a little bit more of "Reading Images: The Grammar of Visual Design". I'm going to have to read through it again and take notes, add post-its, etc. because I'm sure it'll be useful when writing that essay.
I have some issues with the existing theories:
- problems with Scott McCloud's panel transitions - I love Understanding Comics. It's a
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I just found your entry whilst perusing the net for research related to mine. You can find Barber's essay on his own site. If you're looking for other research materials, my site has a Reference Bibliography listing all of these things, with links to those that are online. Once you finish your paper, I'd love to get a copy, and I'll be happy to list it on there as well.
Also, you might be happy to hear that I've been altering the deep structure theory to be more "user friendly" (so to speak) and it gravitates away from transformations. I'd be happy to share this new work with you if you'd like a draft copy. If you're going to be in San Diego, I'll be at booth S-8 (right next to the back doors leading upstairs), so please come by and we can discuss!
Best,
Neil
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Thanks for the link to John's site. I feel sheepish-I should've just googled John Barber. :( Oh well. Thanks for the link to your site's bibliography, too!
I'd love to have a draft copy! I won't be at SDCC this year, though, sadly (financial difficulties). I hope to be there next year.
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I'd be happy to email you a pdf. of the paper, and I'll clarify some things about my general outlook when I send it. How bout you email me at the address on the bottom of any page on my website and I'll send it to you on the reply. If you have any questions that I can directly address about any of the previous models, by all means include them.
Bummer you won't be able to make it to the Con! This year is the first I'll have my own booth, and I'm going to be running VL science experiments there!
Best,
Neil
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Yeah, I was all set to go to the Con (even pre-registered) but then I got laid off. That threw a big wrench in the works.
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