AARRRRRRGH

Jul 15, 2009 19:07

Seriously, I just START to settle in and then THIS has to happen?!

*Kallen jumpkicks one of the demons down, punching another in mid-air, then quickly dashing down a few hallways*

... SCREW IT, my mech's in the bank, I'll go-

*Yeah, whoever approaches Kallen? She's staring into a vault in the Castle's bank. It looks like her brain broke.*

Leave a comment

the_worlds_sins July 18 2009, 06:18:31 UTC
Is there something wrong with the Guren, Kallen?

Reply

gurenrider July 18 2009, 09:12:19 UTC
... It shrunk.

(OOC: Because redoing it from the top makes it funnier in this case.)

Reply

the_worlds_sins July 19 2009, 02:11:28 UTC
…I'm sorry? It what?

Reply

gurenrider July 19 2009, 05:23:49 UTC
The Guren. It shrunk.

*Yep, that's it in front of you, and it's clearly much much smaller than it was before.*

How did it shrink...

Reply

1/2 the_worlds_sins July 19 2009, 20:51:49 UTC
the_worlds_sins July 19 2009, 20:52:06 UTC
Does it still work?

Reply

gurenrider July 19 2009, 21:10:30 UTC
Well, I think so, if I can find a way to get in.

Reply

the_worlds_sins July 19 2009, 21:43:24 UTC
It may not even be worth it. You're probably better off just fighting these demons hand-to-hand, instead of trying to squeeze yourself in there.

Reply

gurenrider July 19 2009, 21:53:40 UTC
*Kallen is now poking around the mech... And then somehow just sorta fades in. Like she went through the metal to get inside.*

... Wait, how'd that work? This... How the HELL did they fit the entire cockpit inside, there's no space!

Reply

the_worlds_sins July 19 2009, 22:44:52 UTC
[Just sort of sighs.]

I couldn't tell you, Kallen. I'd urge to just be careful if you're planning to fight with it.

Reply

gurenrider July 20 2009, 09:53:07 UTC
It's not like I have any better options...

*The Guren's wheels drop into place, and she does a few movements.*

... Everything seems normal. The speed's about half, which fits the size and scale. Not sure about the weapons, but just kicking my way through should work for most of the ferals...

So, what's the plan?

Reply

the_worlds_sins July 21 2009, 01:24:23 UTC
I'm fairly certain I have no Sinkirou waiting for me here in the bank, though I suppose Gino destroyed it so that makes a marginal amount of sense. Since Baal tampered with my Geass, I'd rather not try that, either.

We should find an easily defendable location, perhaps in the castle, with at least one viable escape route so as to not box ourselves in. We should also bring supplies, then wait to see whether this frenzied stats of the demons blows over; things like this have a tendency to expire after a certain amount of time here in the Netherworld. If nothing changes, we can take a more active role in trying to bring things back to normal.

Reply

gurenrider July 21 2009, 07:27:04 UTC
... Given those specifications, I think we'll need more than two people. Perhaps the Mage and the soldier that are already here will be enough.

Actual blockading... An isolated corner hall in the Residence areas might work. Take an empty room, perhaps?

*She pauses.* Supplies... Once we have a secure area, I can go out and get them. These demons aren't that strong.

Reply

the_worlds_sins July 22 2009, 01:53:57 UTC
Yes, a larger group would be safer, but it would also require more supplies. If you can handle that, then it isn't an issue. Our first objective, however, should be locating a suitable place for our base of operations.

((OOC: I feel like this could make a good log? Assuming you, Cain-mun and Rita-mun are down, then we could make one.))

Reply

gurenrider July 22 2009, 02:47:01 UTC
Then let's get going. Just keep near a wall and make sure I know where you are.

Let's get going!

*She spins the Guren, starting down one path.*

(OOC: I'm game for that. o.o)

Reply


Leave a comment

Up