Fletcher Tringham - Fullmetal Alchemist

Jan 26, 2011 02:46



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Fletcher Tringham

From Transmigration 9, a panfandom RP

Fletcher Tringham

Player
splitcomplex

Canon
Fullmetal Alchemist (2003 anime)

Abilities
Alchemy

Canonpoint
Post-series

Age
10 at time of podpop

Fletcher Tringham is a character in the 2003 anime series Fullmetal Alchemist, based on the manga by Hiromu Arakawa.

Contents
1 History
    1.1 Xenotime
    1.2 Impersonation
    1.3 The aftermath
    1.4 Central
2 Personality
3 Abilities
    3.1 Alchemy
    3.2 Scientific knowledge
4 Game information
    4.1 Transmigration 9

History
Xenotime
Once, Xenotime was a prosperous farming town, with green no matter where one looked. Then, a man named Mugear moved in, bought all the land, and started digging for gold. The townspeople neglected their farms and gardens, and Xenotime transitioned from a town of green to a town of gold. Eventually, the gold ran out, and the town's economy plummeted.

Meanwhile, an alchemist from Xenotime, one Nash Tringham, was living in the capital city of Central, working in a secret government laboratory known only as "Lab 5". He never quite explained his reasoning, but after his wife took ill and died, he simply left his young sons Russel and Fletcher to fend for themselves. Nash returned to Xenotime, and seeing the despair of the town, he was easily convinced by Mugear to pick up the research he'd abandoned in Central: Synthesizing an alchemic relic called the Philosopher's Stone. He only ever managed to create a cheap imitation, but the red stone he made boosted his alchemic power and was able to transmute gold from plain rock. Once again, Xenotime prospered. At the same time, though, a mysterious illness swept through the town, killing many children and making many more people sick. It was one of the side-effects of Nash's research, and he couldn't allow it to go on. He confronted Mugear, and when he attempted to quit, he was killed.

Impersonation
Five years later, Russel and Fletcher went to Xenotime in search of Nash. They borrowed the names of the nation's youngest military-certified alchemist, Edward Elric, and his younger brother Alphonse, and were hired by Mugear to continue Nash's research. Even after finding out that their father had died - from the mysterious sickness caused by the red water, they were led to believe - they continued his work in hopes of bringing happiness to Xenotime. Once again, though, the same mysterious sickness was plaguing the town. Russel and Fletcher both knew the cause, but Russel was too determined to finish Nash's work to stop, and Fletcher was too scared to confront Russel. He figured that if he quit, Russel would be left all alone, with nobody on his side.



Fletcher clinging to Russel. He is very clingy. Luckily, the real Elric brothers were lured to Xenotime by rumors of alchemists trying to create the Philosopher's Stone. The townspeople quickly denounced the real Ed and Al as impostors, but the real brothers investigated and got to the bottom of things. Al confronted Fletcher and told him that he needed to speak up to Russel and let him know that what he was doing was wrong, because if he didn't, then nobody else would. When Russel and Ed got into it and Russel almost had Ed beat, Fletcher stepped in to protect Edward and was badly injured. It was then that he shouted at Russel, explaining to him why they were wrong and how their father would be ashamed of what they were doing.

Russel used the artificial Philosopher's Stone to heal Fletcher's injuries, and the two of them were then approached by Mugear, who had known their true identities all along. He locked them up with the intention of killing them since they refused to go along with the second phase of his plan - force-feeding the main ingredient of their fake stones to pregnant women, as a very roundabout way of enhancing the stones' power. The real Ed and Al pretended to agree to work for him, but instead they rescued Russel and Fletcher and proceeded to work together to try to bring Mugear down. However, he wound up doing himself in, making his mansion collapse down on his own head.

The aftermath
From there, the Tringham brothers moved in with Belshio, an old friend of their father's, and set to work using their plant-based alchemy to bring back the greenery that had died out so long ago.

Central
Nearly a year later, Russel and Fletcher came into possession of an old journal page of their father's which told of an entrance to "the true laboratory", a place very few government alchemists had seen - a city that had once stood where Central was now, which disappeared overnight. Thinking it might be of some importance to the Elric brothers' quest, the Tringhams headed to Central to find them. While there, they made a pit stop at a bookstore to look at its selection; when Russel realized he didn't have enough money for both books and a hotel room, he decided to once again take up the mantle of the "Fullmetal Alchemist" and told the shop owner to put the books on Edward Elric's tab. What Russel and Fletcher didn't know was that at this point, the Elric brothers were wanted for treason against the Amestrian government. A horde of military police descended on the little shop and took the brothers away to Central HQ, where they were to await trial.



Russel and Fletcher say their final goodbyes to Edward in the church above the underground city. A trial never came. As soon as Fuhrer King Bradley was informed that the Elric brothers were in custody, he ordered their immediate execution. Russel and Fletcher were only saved when Maria Ross and Denny Broche, two soldiers who were well-acquainted with the real Elric brothers, came by their cell and freed them. Shortly thereafter, the four of them ran into Edward and his teacher, Izumi Curtis, who had coincidentally come to Central HQ to find and assassinate Fuhrer Bradley. Russel delivered the journal page to Edward, who realized that this underground city must be where Alphonse, who had been kidnapped, was being held. Edward and the Tringham brothers made their way to the entrance to the underground city - an old, disused Christian church - and Edward headed down to his final battle, but not before Russel shouted after him to "Come back alive."

Edward never came back; in his place, Rosé Thomas, her infant son, the homunculus Wrath, and a ten-year-old amnesiac Alphonse Elric emerged from the secret entrance. Edward had simply vanished into thin air, never to return.


Personality
Fletcher is ten. He's very smart for his age, and a little more mature than other children, but he is still a child. He's introverted, preferring to spend time with the people he's close to rather than strangers. He doesn't dislike meeting new people, it's just that he's shy and awkward in new situations and doesn't really know what to say to people he doesn't know. If one can get through his outer shell - by consistently being a generally nice person, or by sharing a common interest, or by doing something really nice for him or his brother, usually - Fletcher can be found to be a very sweet person, and a good friend.

He cares more about other people than himself. Foremost, of course, is his brother Russel, who he cares for more than anything else in the world, but other people - friends and acquaintances and even perfect strangers - rank higher than Fletcher himself in his way of viewing things. It would take a truly horrible person to get Fletcher to rank his own safety or comfort over theirs, and even then he'd feel a little guilty.

Fletcher has studied a lot about science and how things work, ever since he was very young. Still, he's naive when it comes to actual understanding of the world. Though he's shy around new people, he's also inherently trusting. He has trouble believing that anyone could be truly awful, though he's slowly coming to realize that it's possible.


Abilities
Alchemy
Fletcher is an alchemist. In his world, alchemy isn't anything mystical; it's the scientific process of understanding matter, breaking it down into its constituent pieces, and reassembling it into a new form. The first hurdle, of course, is understanding; if an alchemist doesn't know what something is made of, it can't be transmuted.



Fletcher draws a transmutation circle on a tree. Since alchemy is essentially the rearrangement of mass, something can't be transmuted into something much larger than itself; if the end result is smaller than the start, there will be matter left over. Matter can't be created or destroyed, only shifted around. In addition, the base materials and the result have to be basically the same kind of matter. A tree can't be transmuted into an iron spear, for example. This law is what's known as "Equivalent Exchange".



Fletcher performing alchemy - note that the transmutation circle glows green, a trait unique to the Tringham brothers' alchemy. Fletcher's specialty when it comes to alchemy is the transmutation of plant-based materials. He can enhance the growth of plants, speed up their life cycle or make them die faster, and even temporarily return a sufficient mass of deceased plant matter to a state resembling life, though the latter ability is transient. Once something's dead in his world, it's dead, period.

Unknown to all but a small handful of alchemists, the energy source for alchemy is what's called the Gate. The Gate isn't any specific place, but more of an extradimensional doorway leading from the world of Fullmetal Alchemist to another world, one that suspiciously resembles our own. According to Dante, the villain of the series, the Gate exists within everyone, and an alchemist is a person who is able to harness the energy that comes through the Gate - the energy provided by all of the people who have ever died on the other side - to power alchemic reactions.

Scientific knowledge
Thanks to his alchemic studies, Fletcher is also well-versed in knowledge of chemistry and botany, on maybe a university student's level. He knows more than even some adults in his universe. He's also pretty good at math, since that goes hand in hand with that sort of thing, but he'd only have an advanced knowledge of things like algebra and geometry, nothing as difficult as calculus.


Game information
Trans 9
A species of destructive insect-like beings called the Ohm have, for no apparent reason, been destroying universes. A race called the Daligig have rescued a number of people from several of the destroyed universes. The refugees have found themselves on a living spaceship called Stacy, where they must band together to somehow survive and defeat the Ohm.

Fletcher spent some time awake and involved in the ship's doings; however, after several months, he was returned to his pod to prevent his life essence from falling out. He re-popped on April 1.

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