I'm choosing an older news story for comment for my first post, as this was the one that inspired me to start this blog:
http://abcnews.go.com/US/wireStory?id=2772990 In spite of being a tragic tale, I can't help but laugh at this wonderful display of stupidity and the reaction that people seem to have towards it.
First of all: What STUPID kid is going to be curious enough to hang themselves?
Only in America.
The other thing that I find really interesting thing about this story is the reaction to it. Yes, there is the obvious "This is a tragic event" and the family is very shaken and disturbed by it.. Which is fine, normal human reaction.
But what would have happened, if, should you say the kid imitated something he saw in a video game, heard in a song, or saw on a fictional TV show or movie? The parent groups would be on their high horses and screaming bloody murder.
They would be condemning whatever they blamed for the tragedy and saying that it should be banned because it influences the minds of young children.
But no, see, you've got a situation here where it was the NEWS that showed the violent image of someone being hanged, hell the kids family let him watch the damn thing, and not a single person is blaming the media, wanting violent news stories banned, or even accusing the president or the war for it.
Which I find fucking ironic.
Apparently, when choosing your battles of what your children should see in any medium, the violent death of a dictator during a war that was started by your president is okay, but a video game where you can download a patch so users that download and install it can use an unused (and unfinished) portion of the game to have simulated sex with fake characters is something that should be banned and taken off the store shelves?
Jesus shit on fucking toast and puke up the left-overs.
Only in America.
Now speaking of things that only happen in America, only in America do crazy Christians go out and have really bad programmers make real-time strategy games that involve praying:
http://www.cbc.ca/cp/technology/070126/z012604A.html As the articles states, "Left Behind: Eternal Forces" is a video game based on a popular novel series where an army of Christian soldiers is left behind after the rapture to convert those who are being tricked into joining the Global Community Peacekeepers, that is led by the Anti-Christ(Read, the United Nations. A great metaphor for the Christian's point of view of anti-globalism. God damn it, I'm not joining all those other heathens in making the world a better place? It'll be a better place when they REPENT!!!)
Not only do you have a disaster of a game that has you going around converting people into Christians by praying, it's had some backlash in the video game community.
People are against the game for it's over-the-top Christian message and the fact that you go around "converting" people to Catholicism. Which stinks to high hell of religious ignorance that only the Christians can do so well.
The other amusing thing to note is that, like many video games of the past that have been made by Christians, it's full of bugs, doesn't work properly, frequently crashes, and you probably have just an easy time of controlling the game if you unplugged your keyboard and shouted at the computer.
They can quote scripture, but the can't program for shit.
The biggest failure of any Christian game is that they cannot create anything of their own from scratch. When you consider a lot of games from the past were ripped off of popular non-Christian games, the idea that this one is full of bugs and glitches and crashes faster than I do after a Friday night out on the town is just another example of why religious themed games are a disaster in the making.
The reason is a simple one: The people who make these fucking games are too concerned about pushing their religious message over the actual quality of the game they're making. Further, the reason why their games suck ass is because of a few reasons:
1.) Budget. If you don't have the money to pay people to make a stellar game, you're only stuck with Bible School grads who have no experience making games.
2.) The people you hire. Because of reason number one, you can't hire people good enough to program a good game.
Secondly, how the fuck do you market something like this? Yeah, you'll be able to put it on store shelves, but I'm telling you that no young gamer is going to go out and purposely buy this game.
There are two kinds of people who will buy this game:
1.) The devoutly Christian
and
2.) Grandma
That's it.
That's the thing about the Christian market, it sells only to the people who would make this sort of God-Awful stuff. Christians. And as far as getting the rest of us to hop on the band wagon it falls short of us seeing it in a store, pointing at it and laughing and then buying something more interesting, that may or may not involve the main character being a busty female vampire in skimpy clothes that fights Nazi's.
Which, even though I am in no way a gamer, sounds like a lot more fun than converting people into good Christians.
This game, also supports my theory that entertainment and religion work about as well as church and state. Which is not very well.
The only difference is, when you put entertainment and religion together you get stupid shit nobody wants to buy. When you put church and state together you fuck up your country beyond repair (See USA, Iran, Afghanistan, etc. etc. etc. we get it, we get it, we get it, blah blah blah, political humor ha ha fucking ha.)