I was playing Day of Defeat tonight. It's a first person shooter set in World War II that runs on the Steam network. I play with a group called AOF (stands for Angry Old Farts), and no not everyone is angry, old, or the other. I know it sounds strange in a game that involves shooting other people, but they consideder themselves a G-rated group (
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As humans, most of us appreciate closure, anyhow. Have you ever watched a movie's transitions and noticed that the closing comes back around and resembles the opening? I often find it neat.
I personally also find, however, that unfinished work is wonderfabulous to infinity and beyond. I feel as though not assigning it finality leaves room for neverending creation, and I think people can coalesce through the different ways each would 'complete the square' if he or she had a chance.
I argued with the Bizarth regarding a melody I had to write for music theory. I purposely left it in suspense. I thought that was a perfect ending, but she claimed it had to round off into something. It wasn't 'complete' enough. Some people are left in a state of discomfort by what is left jagged-- perhaps they fear feasible injury?
I suppose closure in relationships and lives and movies and songs and everything makes one feel as though he or she can make sense out of anything, even the unfathomable.
--Francesca
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