Dwarves that get really unhappy have...bad things happen. Generally they do one of three things:
1) Go suicidal, and throw themselves into the nearest pit/pond/magma.
2) Go depressed/melancholy, and wander around refusing to eat until they starve.
3) Go beserk, and start wrecking buildings and attacking other dwarves.
If your star weaver goes beserk near a skilled military dwarf, you lose the weaver. Sad, but sometimes inevitable.
If your Tigerpixie goes beserk, you lose potentially everything, and are left with a single remorseless killer, standing in the wreckage of her former home.
1) Her wardog was unfortunately killed by a troglodyte in front of her.
2) She has no skills that are particularly useful in civilian life. At the moment every time a tour of duty ends, she gets a sad thought "was unhappy at being stood down recently". Of course, if she stays on duty too long then "was unhappy at a long patrol recently"
Several troglodyte attacks meant the only fully equipped squad I had pulled a lot of overtime recently, and was frequently taken on and off duty. I think things will get better now the cavern is segregated.
Now I've walled the cavern off (at least to non-flying enemy) there should be fewer demands on her time. That means I don't have to stand her down as often, which means fewer unhappy thoughts from that.
So she can hang around in the barracks (which happen to be the only room properly smoothed, as opposed to rough hewn rock, so that should make her happier) spar, go to parties, and get happier again.
With time, the bad feelings from losing her beloved pet will fade as well.
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1) Go suicidal, and throw themselves into the nearest pit/pond/magma.
2) Go depressed/melancholy, and wander around refusing to eat until they starve.
3) Go beserk, and start wrecking buildings and attacking other dwarves.
If your star weaver goes beserk near a skilled military dwarf, you lose the weaver. Sad, but sometimes inevitable.
If your Tigerpixie goes beserk, you lose potentially everything, and are left with a single remorseless killer, standing in the wreckage of her former home.
Reply
Reply
1) Her wardog was unfortunately killed by a troglodyte in front of her.
2) She has no skills that are particularly useful in civilian life. At the moment every time a tour of duty ends, she gets a sad thought "was unhappy at being stood down recently". Of course, if she stays on duty too long then "was unhappy at a long patrol recently"
Several troglodyte attacks meant the only fully equipped squad I had pulled a lot of overtime recently, and was frequently taken on and off duty. I think things will get better now the cavern is segregated.
Reply
Is there no way you can bribe her happy? Maybe with a kitten?
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So she can hang around in the barracks (which happen to be the only room properly smoothed, as opposed to rough hewn rock, so that should make her happier) spar, go to parties, and get happier again.
With time, the bad feelings from losing her beloved pet will fade as well.
Reply
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