Character: Tezuka Kunimitsu
Series:
Prince of TennisCharacter Age: 14
Canon: In Prince of Tennis, logic and sense-making are thrown out the door as junior high-schoolers from all over Japan play against each other in hopes of winning the national tennis championship. With moves that are able to destroy the five senses, predict the outcome of points scored several shots in advance and even kill dinosaurs, it's definitely going to be a long, hard battle. But you can be sure that the members of Seigaku's Tennis Club, the heroes of this story, are up to the challenge. If their teammate Inui's terrible "health" juices don't kill them first, that is.
Tezuka Kunimitsu is captain of said tennis club and an amazing all-around player who's known throughout Japan for his skill. He's strict, serious and has high expectations for everyone on the team, with even higher expectations for himself. One of his favorite catch-phrases is, "Let's not get careless." So if anyone breaks any rules or steps out of place, they'll be running laps until they can barely stand. Fiercely loyal to Seigaku, Tezuka has absolute faith in his teammates and is willing to do whatever it takes to lead everyone to victory, including sacrificing his arm during matches and ruining his chances of becoming a pro. Overall, Tezuka is calm, cool, collected, quiet, smart, only has one facial expression and is often mistaken for being a middle-aged man.
Sample Post:
When the idea of visiting a training camp in the swamps of Louisiana was proposed, I had to admit that I was a bit skeptical. Many of the tennis club members are currently busy studying for exams and while I have faith in the academic abilities of my team, some should not be missing class. Still, having taken the time to walk around the grounds, I am assured that this will be a good test of our skills and wits, and will provide excellent training as we prepare for the national tournament. Having the staff dress up as zombies is a rather unprofessional way to run this camp, though. I understand that fear can work as a great motivator, but I don't want my team completely traumatized. And some of the programs available already seem a bit...questionable.
For example, the obstacle course, while in excellent condition, could use a bit of fine tuning. Most of the tasks needed to complete it are of the normal variety, but somehow, I don't quite think that running through a gauntlet of hedgehogs will help improve anything. Perhaps it could be used as a test to see how quickly one can remove all of the needles from the skin. Pinpoint accuracy and excellent timing are always good skills to have. Also, the sign stating that it will be necessary to remove our clothes before the mud run will have to be taken down. I believe that the extra weight from the wet fabric will help greatly with resistance training. Although I do have to wonder about the warning regarding the crocodile lying in wait for easy prey.
My only other issue is with the...ah, Whack The Baby Seal game. I can see how this would test and strengthen hand-eye coordination, but using baby seals is cruel and rather unusual. And while I would not have an issue with using it if the creatures were fake, the fact that there are live baby seals trapped in that machine is something that I cannot forgive. Even if we are given foam mallets to use. I must get in contact with whoever maintains this abomination at once. Unfortunately, the only number I can find comes attached with a note that says "For a good time, call 1-800-SEAL-LUVA." That's not even proper English and is obviously someone's idea of a bad joke. Hopefully, I will be able to get the correct information from Coach when she arrives.
Speaking of which, according to my watch there is less than five minutes left before we're supposed to start our training and not one person has shown up yet. This is absolutely unacceptable. Tardiness will not be tolerated and will be punished severely. Every person who is late will have to run 100 laps with ankle weights on. After they have one of Inui's special drinks.
After all, we shouldn't get careless.
Voting went
here. 53/1 (98.1%)