Development Blog #4

Apr 08, 2011 19:02

Happy April, everybody! It's time for another quick update of our Project NA progress. And this time we've got a new character to introduce! Guess who (and no peaking at the tags to cheat!):









That's right! It's Natalia, one of the two new characters being introduced in Chapter 2. She'll eventually play a part in unraveling the mystery that is Ivan Braginski; a mystery that could be closer connected to Matthew and Alfred than they believe...

Plus, she threatens people. It's actually kind of funny. XD

As for progress, Chapter 2 is still coming together slowly but surely. Goatbit's settling into her new apartment and working hard on the art. Last I heard, she's hoping to have it all finished by the end of the month. Mind you, that's still a rough estimate, but at least it's an estimate. Once the art is finished, it should take just a week or two of coding and beta testing before the game's ready to be released. Will we get it out in time for my birthday (May 21)? Perhaps. We'll see.

Meanwhile, I'm still working ahead on Chapter 3; which is turning out to be a good thing. For one, Chapter 3 is much much much MUCH heavier on the code than either of the first two chapters. This is good in part because it'll give goat a break after the really art-heavy Chapter 2. It's also risky in part, because it means that the game could rise or fall based on how decent my code/writing is.

Still, progress is steady. I've finished the framework for Chapter 3's code and gameplay at least. This means that I actually have to start writing the scenes now. orz Sometimes I don't know why I do this to myself.

But, like I said, things are going slowly, but surly and promisingly. I'll try to keep you in the loop, so please keep looking forward to it. Next time, I might just be able to tell you who our other new friend will be. ^_~

development blog, america, canada, project na, belarus

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