So my Friday night D&D game went well this past week. 'Well' meaning that the sot didn't finish his bottle of gin until near the end of the game, so that the actual game itself went pretty smoothly.
I did have to laugh at one point. As Captain Pontification launched into a ten-minute speech in front of some councilfolk and various guards about the importance of their mission and how he would and has done anything in order to save the lands, and how they may not understand, and, and, and, he happened to say, "You may not know my purpose here..."
At which point, one of the other players interrupted with "... to talk?"
Heheheh. Perhaps not particularly helpful, but made me chuckle.
Of course, the other players quickly ran off at the end of the game, leaving me with the bottle of gin ... err, the other player, who proceeded with his usual rant about how I was not giving them enough information, how the whole world was evil, how breaking someone's ankles wasn't really torturing them, how he deserved extra consideration and reward because he was one of my most consistently attending players, etc. etc. I actually spent 45 minutes debating all of this, all the while asking myself why I was bothering, since it was pretty damn clear that none of this discussion would be recalled once Mr. Liver did his work.
As to that "there's no good in the world" thing. I'll point out that during the course of this game, an NPC snuck a message to the group so that they could meet, warning them that an undead dragon prince from ages ago had been freed and would likely start preying on the seafarers of their kingdom ... to which the human gin mill responded that it was of no concern to them, they were too busy saving the world.
Okayyyyy ... so you'll shatter people's ankles because you're pissy, before even bothering to ask them questions, and you'll ignore dracoliches that you awoke and that will terrorize your kingdom, even when an NPC makes an effort to warn you, and you're complaining there's no 'good' in the world? Perhaps it's hiding from you.
Anyways, as I predicted, Mr. Liver did his work, and today I get the following:
PlayerC: thought last week went well
boneverks: cool, glad you think so
PlayerC: what about you?
boneverks: It tied up the threads I wanted to tie up before the next deal, which I expect to be a full evening.
PlayerC: there you go then.
Yeah, there I go. Hate to see what a BAD week would go like.
Edit: There's two players for my game that I really wish would show up more often than once every two months, for when they're there the balance tips in favor of an awesome game.
Unfortunately, neither one of them can ever be depended on to show up, leaving me with a mix that typically consists of the sleeper, the seven-year-old (literally, he's the son of the sleeper), the "goes along with anything", the sot, and an employee of the sot (who clearly won't confront the sot too much, which is a shame because he's a great player).