Linden Labs, the company that makes Second Life, likes to brag about its membership numbers. In reality, the actual number of active players is always much, much lower than the sum total of all registered users. That means that people create an account, build a house for their in-game avatar to masturbate in, and then they stop playing and never come back. What does that mean for you, the curious, newbie player? It means that walking around Second Life is like walking around in some weird, virtual post-apocalyptic zombie movie, only instead of encountering zombies, you occasionally stumble across some dude dressed up like a mechanical teddy bear having sex with a giant cat.
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