Powers/Abilities/Filial Magic Information

Jan 23, 2010 14:41

Canon Abilities
Average One
A magus that is born with an affinity for all five of the elements. In Nasuverse this is actually quite a rare talent. Rin is one of these Average Ones and therefore she is able to use a lot of different magecraft. The elements that she has are Fire, Earth, Water, Wind, and Ether.

Transformation
As the Tohsaka’s successor, Rin excels in transformation of energy, which includes storage of Prana in objects. Because the amount of energy a magus can release at one time is restricted by bodily limitations, Rin has been able to accumulate all of the Prana generated by her body during her lifetime through jewel crystallization. As with practicing of sorcery, charging these jewels has become a daily process for her. When Rin's stored power is needed, she can detonate her jewels on contact with an object, resulting in a release of energy equivalent to an attack rank of "A".

Rin has a couple of jewels from home and she will continue storing her prana in jewels but since all abilities are halfed Rin's jewels will only shoot off an attack at a rank of D to C. Although it's still important to note that even an E attack is something beyond the capabilities of normal humans. Luckily she can't just use these jewels willy nilly since it takes a long time to store enough prana into her jewels... I'd take at least a couple of years for her to store up a jewel with it's maximum power and she used most of her jewels during the Fifth Grail War.

Gandr
Her most common offensive spell is a Finnish technique known as Gandr, which concentrates Prana into Rin's forefinger, resulting in a hazy black orb subsequently fired like a bullet. Originally intended to a curse, Rin's variation on Gandr takes on an unusual, corporeal form. Additionally, Rin has bypassed any need for a verbal component to initiate this spell, and she can fire many Gandr shots in an instant.

Like all abilities Rin's Gandr shot is weakened. Since the Gandr works by strengthening curses already inflicted on the body it may be able to knock out your character but it won't kill anyone. At the very least your character will end up with a nasty cold.

Reinforcement
Rin is also proficient with reinforcement sorcery; although not her specialty, she begins Fate/stay night with far more skill than Emiya Shirou has in the discipline. This spell is employed only once, when Rin uses reinforcement on her legs in the Fate/stay night prologue in an attempt to give herself enough speed to distance herself from Lancer. This displays her talent in the field, as the application of reinforcement to enhance parts of a living being is considered the pinnacle of difficulty.

Rin isn't likely to use her Reinforcement to begin with but it's been taken down to Shirou's canon level of Reinforcement. This means she can reinforce inanimate objects but not herself or other living beings.

Filial Magic
Eferin
Due to Rin's status as an Average one she is more than capable of learning this Magic. She started on January 24th and will master the basics late February. She'll completely master this Magic sometime in March.

!info

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