Punji pits and an RPG blind spot

Feb 23, 2009 18:10

Last night I ran a game of D&D 3.5, for a revived group of way-back D&Ders. As always, it gave me much food for thought, technique-wise. There's one aspect that I'm now turning into a post, in hopes it helps me make sense of it ( Read more... )

sis, d&d, theory

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boxninja February 23 2009, 18:48:18 UTC
Maybe it's tied in to the "can of peaches" stuff and the shared imagined space. What in that space? Who put it there? What effect does it have? Is it backed by the belief of the group? What would give it credibility ( ... )

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grandexperiment February 23 2009, 19:09:19 UTC
Interesting ( ... )

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mr_orgue February 23 2009, 20:05:03 UTC
4E skill challenges still fascinate me. I've never used them in play, and I suspect they make me uncomfortable because they exist with one foot in a kind of play where what you do in the fiction matters, and the other foot in a kind of play where it doesn't matter what you do in the fiction. I don't think they balance these two well, but they're trying to do so and that is interesting.

I think the thing that is bugging me here is still present in a skill challenge version of the same; but in a slightly more refined form. Hmmm.

(See also my reply to Gregor.)

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grandexperiment February 23 2009, 22:21:17 UTC
I am not sure I really understood anything you said here ( ... )

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mr_orgue February 23 2009, 20:01:59 UTC
"It seems that you decided the credibility of the pits, and the group allowed you to make that call ( ... )

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