Thy Vernal Chieftains (TVC) is a set of storytelling rules by Paul Czege, author of My Life with Master and Bacchanal (a game I'll be comparing to TVC later in this review). TVC is extremely readable, with an approachable tone and clear descriptions of how play proceeds; however I found myself confused about how one particular element - Traits and
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TBH, this game sounds like a game which I'd plunder for ideas on how to run a campaign better, rather than something I'd be too interested in in its own right.
Thanks for posting this review; I am intrigued and will probably pick up a copy for my own interest. :)
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In-fracken-penetrable.
But I love it. I love the scope of play that seems possible with it.
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If, one day, you decide to give it back (to free up shelf space perhaps) then so be it; but I can't see myself ever asking.
I want to read Worlds sometime though.
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In general, it seems like Canticle is setup to try and follow world-level plot threads as embodied in the players' characters. Vernal seems the same, only "country scale" - it seems like a specialist application of some of the same ideas.
I say this acknowledging that I last bounced off Aria nearly 5 years ago (and previously in about 1997) and have never read the Vernal Chiefs. :)
In much the same way, I tend to see Nobilis as the "uber" version of games like Nine Worlds... with the same caveat. :) I bounced off Nobilis, and have only skimmed Nine Worlds.
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The world-building and -affecting stuff is nowhere near as mechanically codified in Vernal Chieftains as it is in Aria/Canticle.
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