Despite official government misgivings about online game addiction and violent content, China looks to be a lucrative potential market for video game publishers. Start-up operations, course, require funding - lots of funding. Along those lines, GamePolitics received an interesting e-mail this morning hyping something called the
China Venture Capital Yearbook 2005.
The 900-page reference sells for $1,000 per hard copy or - go figure - $1,200 for a digital version. It is billed as the "authoritative & comprehensive reference on venture capital in China," with full coverage of official policies, laws and regulations on venture capital, independent reports on trends, statistical surveys of 144 Chinese venture capital firms, and 13 case studies on venture capital investments in China.
Included among the business case studies are online game publisher
Shanda Networking, whose offerings include
The Legend of Mir II,
Ragnorak Online and the upcoming Dungeons & Dragons Online.
The guide is published by the China Venture Capital Research Institute (
CVCRI).
Inevitable disclaimer: GamePolitics has not seen and does not endorse this publication.