Oct 14, 2009 00:00
Try as the weather did last Friday to spoil our night of haunting the effort was as some would say, all for naught. Due to Jason's usual lazy man shenanigans we didn't depart from my apartment until 8:45 but we made good time and arrived at Deadly Intentions roughly half an hour later. A slight drizzle misted the air but for the chance to experience City of the Living Dead I would have braved an Indian monsoon. We did have a bit of a wait but that did nothing to diminish our spirits, our admission was paid; we had a one way ticket to a zombie infested Necropolis...I was happy.
The haunt on the whole was very well done but that was to be expected, what really impressed me was the cohesion and flow from one room to the next; the effect of a desolate city was pulled off very nicely. The trip begins in tavern complete with tables, stools, and a fully stocked bar. A visibly shaken bartender intercepted us and began rambling about dead people and infected bites, his breath smells of liquor. He was at a loss as to what he should do and when I attempted to reassure him that we could handle the situation by hurling Molotov cocktails at the zombies he grew agitated, pulled a gun on us, and demanded that we exit his bar. The whole episode put me in mind of that scene at the beginning of Resident Evil 2 when Leon seeks shelter in a gun shop only to stare down the barrel of a shot gun. It was a great scene to watch then and it was a lot of fun to experience first hand as well.
The adjacent room is adorned in the usual trappings of a bar as well: sports memorabilia and beer signs lined the wall while old school video games occupied a corner of the room to the left a bubble hockey table dared me to strike up a game. And I would have challenged one of my mates too if it weren't for a particularly agile zombie that thrashed about the room lusting for our flesh. He pursued us out of the bar and into a room best described as the area behind the bar. Dumpsters lined the walls and again I was impressed with the creativity of the scenes. We had no time to admire such things though as the bar ghoul still hungered for our warm flesh. A female zombie emerged from the dumpsters and swiped at us viciously. The pair of undead assailants romped about the scene, rapidly dodging around our feet as we attempted to navigate the tight passageway. I must say that I very much admired their commitment to the act; they certainly were not deterred by the threat of bodily harm.
The dumpster area gave way to an alley where a zombie hobo, a dirty zombie hobo had taken up residence. He lovingly gnawed at a severed leg which must have sated his appetite for the time being because he seemed only mildly interested in the ready meal that had so freely wandered into his undead fiefdom. Much to our amusement the scene included a burning barrel and a large cardboard box which contained the half eaten remains of a grisly corpse. Behind us a zombie tussle had begun, the female ghoul from the dumpster area had followed us into the alley and she wrestled Zobo (zombie hobo) for the rights to his meaty snack. We left them to settle their differences and entered into Master Baiter's Tackle Shop. The store front sign of course elicited a cheap laugh and the decor inside the room was well done but the disfigured heathen behind the counter did his cohorts a disservice by allowing us to traverse the store unharassed.
After exiting the store we entered a short series of alleys, home to a psychotic, bone wielding clown. He circled our party several times, violently swinging his crude weapon, smashing it against the walls. He was murderous but displayed no overt cannibalistic desires and so we passed without further incident.
The chaos continued as we did our best to navigate the ravaged cityscape, ahead we spotted a house, the light of a television flickered behind a curtained window but no refuge would be had as we were chased off by an angry homeowner. Up ahead we came across a deranged girl who seemed to have locked herself in a large cage as a means to protect herself from the undead horde. She shouted at us shrilly and demanded that we leave her alone. We noticed a TV inside the makeshift prison which was currently showing a pornographic film. Try as he might Jason could not contain the gleam of curiosity in his eyes but with a mass of flesh munchers on our trail even he could not justify lingering any longer.
We found ourselves at the front doors of a church, a bloodied nun fled from the building, her arms flailing above her head as she wailed a lament of primal terror. It was apparent from her screams that someone had done something terrible. Inside the church we found the source of all the calamity, a zombified priest stood chained to the wall. His eyes had been artfully gouged from his head and he had indeed slaughtered himself a feast, caked in blood as he was. As we passed I gave him a sporting chance at my hand and to his credit he did not disappoint, I reacted just in time and avoided the deadly chomp.
It would be Disco who would next be put to the test in this city teeming with the living dead. We had come to a choke point, the perfect place for an ambush, when an excitable butcher appeared and blocked our path. He began sniffing the air and muttered under his breath. He approached Disco, pinned him to the wall, and began sniffing him. Disco did his best to show no fear but it was clear that this creep had unnerved him. "Ohhh, I like this one," said the butcher with a hint of thinly veiled sexual zest; Richard, Jason, and I could only laugh. The Disco however refused to squeal like a piggy and braved his way past this depraved maniac. The butcher would not be easily deterred and pursued us for some time. He was soon joined by a stocky zombie with a mangled face. The pair lumbered after us as we fled to the outskirts of the infected city. Another zombie joined their ranks and then a lunatic with chainsaw sought to sever anything that so happened to come his way. It was a frenzied atmosphere as we fled our pursuers past the city limits but just when we thought we'd escaped a zombie leaped from a ladder and made sure to hasten our exit.
For the second consecutive year Deadly Intentions delivered a fun and exciting show. I like the fact that City of the Living Dead included survivors who in the spirit of Dead Rising, had broke with reality and become hostile. The theme was awesome and lent itself nicely to some truly creative scenes, especially those at the beginning of the haunt. The actors were once more impressive in every regard displaying a level of intensity and enthusiasm unmatched anywhere else. The show was not without flaw though, for instance a heavy saturation of gore would have been appropriate with this theme. A greater commitment to continuity would have also helped to enhance the theme of the haunt. There were a few scenes that didn't exactly play to the City of the Living Dead angle as well as others might have, for example, the girl in the cage could have been replaced by a car accident scene where hungry ghouls sucked the marrow from bones.
With that said, Deadly does deserve special recognition for it's ability to squeeze the most out of its resources. There are no animatronics here nor are there expensive props but there are also no lengthy stretches of pitch black hallways. Deadly Intentions does employ modern lighting and sound techniques which when coupled with a nuts and bolts approach to haunting creates a hybrid between new and old, a neo old school if you will. The bottom line is that Deadly Intentions is a great haunt; it'll be interesting to see how the brain trust continues to reinvent this rock solid attraction.
Rating: 4 1/2 stars
Our next stop was the Haunted Farm of Terror in Lenox Township but when we arrived we discovered to our great disappointment that the haunt had closed early do to rain. Perturbed, Richard and I got out of the vehicle with mischief on our minds. Richard decided that he would be justly amused if we were to make some modifications to the haunt's sign. So it was that as we departed the phrase "open anus" blazed merrily from the signage at the Haunted Farm of Terror.
It was just past 10:30 at this time and we scrambled to find another attraction that would accept our haunt dollars. Blake's and Slaughtered at Sundown are both located in nearby Armada but Blake's too had closed early because of inclement weather and Slaughtered at Sundown was set to cut off ticket sales at 11:00. That left us with just one option, Haunted Hollows also in Armada. Haunted Hollows just opened last year but I'd heard some good things about it so with no other options we embarked on a short journey to the rural barn.
I was not impressed with the scene before us as we pulled into a nearly deserted and muddy parking lot. We exited the vehicle and proceeded to the ticket booth where I reluctantly handed over $15. We walked up a hill lined with cornstalks to the entrance of the barn. We were welcomed by a less than enthused Bride of Frankenstein and a guy dressed up like an old lady. After some corny dialogue from Granny Drag any hope I had for this haunt was quickly evaporating. The attraction only allowed two guests at a time so Jason and Disco entered first followed by Richard and I several minutes later. The haunt started a bit slow and I was convinced that this was going to be a short and pathetic money grab but that was the last negative thought I would have.
Bowbee's Nightmare, as the attraction was titled, turned out to be an excellent haunt featuring innovative workers, effective props, and a truly creepy atmosphere. The attraction used no sound system which generally spells doom for a haunt because not only can music set the mood it also conveniently covers any noise hidden actors may unintentionally make. However this did not mean certain doom for Bowbee's Nightmare quite the opposite was true, the eerie silence seemed to put us on edge and complimented the natural ambiance of the barn in a most frighteningly potent fashion.
The actors are the engine that drives Haunted Hollows and what a terrifyingly strange cast they were. The actors scored high marks on timing, make-up, and intensity but it was an unusual trait that jettisoned this brigade of creepy crawlers into haunt super stardom, the ghouls did not speak English. Many of the actors made guttural noises or menacing growls but those that did speak did so in what sounded like some sort of tribal dialect, the effect was disconcerting; the cast was very well trained. A noteworthy few included a skinny clown who displayed his improvisational skills by mimicking the circus tune that Richard began to sing when the wicked harlequin first assailed us; he bobbed his head from side to side and bounded about with gleeful madness. On the next floor a meaty female built like a bull dog burst from a refrigerator and growled menacingly. Her face was a mass of decay, a large boil protruded from her left cheek; she was a monstrosity to behold.
Richard and I caught up to Jason and Disco at the back end of the haunt and with juvenile delight I did my utmost to make Disco sully his draws. We had a hearty laugh but all the bustle alerted a hunchbacked ghoul to our presence. He was similar in stock to the Bull Dog Woman; I wondered what hideous spawns the pair might produce. The creature possessed surprising agility, leaping from a crouched position he gnashed at our faces. We escaped into the darkness but our reprieve was brief as a pair of nightmarish dames appeared as if born from shadow. One of them had long, blond hair and an appealing figure but even Jason's perversion was swayed by the blood dripping from her mouth, a mouth lined with razor sharp teeth. She would reappear several times as we navigated the labyrinthine structure. Sometimes she would dart ahead of us and peek around corners and at others here presence was only made known to us by the haunting lament she seemed to enjoy singing, a bizarre combination that sounded like a cross between hiccups and strangled nursery rhymes. She appeared atop a staircase once we'd exited the haunt where she serenely hummed that strange dirge. She even pursued us to the parking lot and when goaded she approached our vehicle and snapped her teeth at my camera; now that's dedication.
Bowbee's Nightmare puts to great use an army of props, dummies, and mannequins; the likes of which were among the creepiest we've ever witnessed. This barrage of bodies kept our heads on a constant swivel, forever guessing where the next attack would come from. And all of this paid off wonderfully with one well placed actor. At the end of a small passageway a large doll sat atop a dresser limp and lifeless. Her white, expressionless face was in contrast to the black pig tails that fell on either side of her head. Suddenly, just as we were about to turn the corner she rocked forward and simpered darkly. When the gag was run on Jason and Disco, Richard and I could hear their shocked surprise several rooms away.
The haunt also featured a couple of false endings, one in the form of a very tight "Womb of Doom" and the other a fun vortex tunnel in which we snapped a memorable picture. Haunted Hollows also featured one very effective animatronic, an enormous Frankenstein that sprung to life with violent spasms caused by jolts of ear splitting electricity. A lot of haunts have animatronics in spades nowadays but the use of just one went a long way at the deathly quiet Bowbee's Nightmare. The ending of the haunt was also memorable, after being led by some sort of garbling ghoul Bowbee himself was roused and chased us into a narrow, wooden choke point with the aid of a trusty chainsaw. Before we could race to the end of the passage a second abomination, Bowbee's apprentice I presumed, forced us backward with a chainsaw of his own. It was a fun, wild end as the two disgruntled freaks pushed the four of us closer together with every swipe of the buzzing chainsaws.
Haunted Hollows' Bowbee's Nightmare succeeds by focuses on the fundamentals of haunting and in doing so delivered a unique and ultra creepy experience. The barn itself becomes a character and left us feeling as Disco quipped, feeling as if we'd just had a spell with the mutants from The People Under the Stairs. The barn has the feel of a B-rate slasher flick and that's a compliment; this place will creep you out.
Rating: 5 stars