Don't you hate it when...

Jan 24, 2015 21:30

 I was talking about my 1001 Nights story to a trapped coworker (she was eating lunch in the break room but not on her phone and she didn't try to change the subject, so I guess she didn't mind)  about my discovery that I needed to come up with some form of government to take over once the Dragon King moves on after conquering a city-state. She agreed there was no real way to fudge it.

Another person came in (a new coworker, I think. I've never seen her before but other people knew her - I was just on vacation - but she wasn't in uniform which would mean meat/seafood, maybe) . Well, she listened for a moment and asked me if I was talking about a game. I said, the book I'm working on. She said, it sounds exactly like...

...in this case a game. Then she went to talk about said game (Skyrim?) as if it were the only game like it. ("It's a medieval setting and you can go on quests." I guess she hasn't heard of all the others)

It is not a compliment to be told my story is exactly like anything. But I just let it go. (Even though my story is not set in medieval times, there are no quests, and they do not use draft horse for war. They use warhorses, breed for hundreds of generations by horsepeople, to ride into battle.)

*heavy sigh*

writing, work, 1001

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