Jun 11, 2006 16:54
I went to Rusty's Recompression Funraiser on Friday, and then crashed at the location of the garage sale, woke up the next morning, garage saled, came home, crashed, woke up, went to an evening showing of the xmen with some folks.
It was good stuff. Shredded Hate Bacon rocked, as is their wont. The forest was pretty, as it usually is. I like the back part of it at night. There are paths, but they are mostly obscured by the lack of light. Wandering is so much fun. The garage sale demonstrated to me that I like getting rid of stuff (which I figured was true) and I need to get rid of more stuff. There will be a Goodwill run before too long.
I liked the XMen movie. I've liked all three of them, and it is fun looking at the similarities between the movies and the choices that have to be made to create a compelling plot when characters have such wildly different powers and abilities. It reminds me a lot of running an rpg. If you let too much power loose in the world, there have to be ways of cleaning it up, or it is gonna ruin the game. Dealing with Magneto and Prof. X is always a big deal in these movies, since those mutants are so powerful in terms of creating or breaking story arcs. Prof. X especially, in role playing terms, could never be a player character. His abilities are too destabilizing for the story. Many conflicts would be trivial for him ("don't do that." "ok"), and the ones that wouldn't are either contrived (your powers don't work on that guy, sorry), or specialized (yikes, a powerful psychic entity attacks your mind!), and thus inaccessible for the other characters (yikes, Wolverine, a powerful psychic entity attacks your mind. I guess you lose.). So yeah, that's my take on things, without really talking about any details of the movie.
update,
burning,
movies,
mutant powers