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May 10, 2012 20:06

If I want to design D&D characters, I have to pull together my ratfolk detective for Friday, but *no*. My brain wants to play around with questions like "what problems would Golarion's equivalent of Stephen Hawking be investigating?" I know that most fantasy worlds are full of "how does that even work?" elements that are ripe for chalkboard-doodling (from Westeros' climactic cycle to why all those applications of "create water" haven't drowned the world yet), but if I want to design my own module I really need to be worrying about things like plot, not what one of the minor NPC allies does in her day job.

rpgs

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