For the record, I never actually went outside to get any details of what was going on, so the whole story from my perspective is one of randomness and frustration. That is, the story of whatever malfunction the Bradmobile was having this morning when he arrived at our house to pick up Mr. T for their Daytona weekend. All I know is that his car
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I've always felt that one of the strengths of CoC is that it allows players to play the role of true heroes. Per your example, D&D characters are usually motivated by fortune and glory which aren't particularly heroic motivations. In CoC, however, you come across situations that must be stopped for the good of humanity and you're the one in the position to do it. There is no pile of gold or parade at the end-more likely an ugly death or a padded cell. The characters are truly risking themselves for the greater good knowing that even if they succeed, no one will ever know. That's heroism.
Good choice on the Robert Ripley character and definitely put a shrunken head in your inventory. As your sanity drops you might consider having conversations with it and potentially receive some advice...
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It's a love/hate thing with Cthulhu for sure. So many dead characters just leave a bad taste eventually.
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