sucks to be you, lefties.

Apr 12, 2008 15:59

My mother got a PS3 for her birthday. She asked for one (in part) because her best friend, my godmother, recently got herself a PS3 and has been telling my mom about it. They make me smile.

My father is the one who gave my mother the PS3, and, being my father, had to get a game with it... but had to somehow pick the wrongest of wrong games to get for her.

He did try, though. After watching my mother and I play House of the Dead 2/3 on the Wii with our Wii Zappers, he was inspired to get a lightgun game with her PS3. This game was Time Crisis 4. Uuuunfortunately, my mother only plays gun games where she can play co-op with me. And she doesn't play FPS's which you move yourself around because they give her a headache. And she's lefthanded.

For some asinine reason, someone decided that it would be awesome to put the grip of the Time Crisis gun on the left side. This placement works if your triggerfinger happens to be on your right. If you happen to shoot lefthanded, though, you're fucked.

If you don't understand what I mean, take a look at the Wii Zapper:



Note that the trigger is front center, and the extra grip with every other button you might need to play is the back center. You could grab the trigger with your left or right hand and still be free to use the control stick and other various buttons.

Now let's look at the gun that comes with Time Crisis 4. I have helpfully labeled all the button functions that are on the left side, which people holding the gun with the left hand are FORBIDDEN TO USE.



You wish you could do these things, lefties.

That's right. Left handed players are not allowed to move in Time Crisis 4. I suppose that's what they get for being witches.

Oh yes, and that picture does not do justice to the cheap ugliness of the orange plastic of the Time Crisis gun. You know those plastic scissors in elementry school that couldn't cut shit? The ones for kids they were afraid were going to cut themselves accidently? It's like this gun was made from those things melted down. It's the special ed gun.



Fixed.

In good news, I found a rough translation for the article on the Miles Edgeworth prosecution game here. The article accomplishes its goal of making me want this game badly even though it barely tells me anything about the game.

I have faith in you, Capcom!

The new function of "controlling the character" will bring new happiness to the players.
What were we doing before? Making strong suggestions to the character?

[Dick Gumshoe] believes in Edgeworth's ability from the bottom of his heart, his trust is so strong that it's even beyond the relationship between a detective and a prosecutor.
hahahahaha.... oh, Capcom.

[on Edgeworth's run animation] It feels like, not running for you life, but being graceful while doing effort.
Thrill as Edgeworth saunters away from danger!

I suppose the GS fans probably will notice this part, let's say, if the character we create feels like Edgeworth. We hope that we can show some part of Edgeworth which has not been described, like oops I didn't expect Edgeworth would act like this. Of course, it should be acceptable to the fans.
Master is too kind.

[on when the game takes place in the timeline]Around GS3, I suppose. Edgeworth is no longer the jerk as in the GS1
Aww, you mean I don't get to be a total asshole to others?

...we will join some popular characters, but we can't leak out who they are now.
Phooooenix, Phoooooenix.

Our goal is making new players feels intend to play the GS series...
That's right, ensnare new slaves within your web of gay lawyers"fierce psychological battle and logic reasoning".

... that is all.

phail, ace attorney, ps3

Previous post Next post
Up