Lots of Games

Jun 28, 2007 00:05

So, over the past few months I've worked with a number of MMOs and figured I'd list out the pro's and con's of each, so everyone else doesn't have to suffer through a bad start only to find a bad end.

1. Ragnarok Online
Pros: It's a damn good looking game for those of us that like sprites and 2.5D games. The start is nice and fast paced and there are a lot of people playing this game so you don't go out of your mind talking to NPCs.
Cons: Costs roughly 12$/month. There is nothing to do. You kill things, to get money, to buy stuff that helps you kill other things. Quests are boring, buggy and hard to come by. If you want to imitate the Koreans gaming culture and dedicate your life to drug out pointless leveling, this is the game for you.
Played: 8 months
Rating: Poor

2. Second Life
Pros: You have absolute control over yourself and the world around you. The user interface is easy to use and 3D modeling is surprisingly intuitive. Lots of people to interact with, seriously LOTS. Lots of user generated content too to keep your eyes busy.
Cons: You've gotta pay real $ to rent virtual land. Horribly slow load times. No real objective, just build stuff for no reason and show it off.
Played: 1 week
Rating: Poor/Okay

3. Puzzle Pirates
Pros: It's free. Lots of people and a vibrant and well built community which usually welcomes everyone with arms open. Dynamic economy capable of supporting players who want nothing more than to trade stocks all day. Clear objectives and the game is build to break ice between people and get them working together.
Cons: Political drama. Once you get how to play the game, there isn't anything more to get. Lack of content just kills this game.
Played: 1 year
Rating: Okay

4. Tales of Pirates
Pros: It's free.....uh...yeah, that's it
Cons: bad interface. Lack of diversity. so bad I couldn't stand to play more than half an hour.
Played: 0.5 hours
Rating: Horrible

5. World of Warcraft
Pros: This game has everything you could want in an MMO: large user base, endless interesting quests. Huge variety of available activities and jobs. Beauty. Extremely functional interface.
Cons: Expensive month subscription. So good it destroys some people's social lives.
Played: haven't actually played, just spend hours and hours watching friends play.
Rating: Great...(warning: use in moderation)

6. Dofus
Pros: Simple interface. Easy to understand mechanics. Humorous and plentiful quests. Variety of activities and jobs. Lots of people. Lots of people from different age groups: 11-30 year old players that I've seen so far. It's free to play.
Cons: You can't access the best items, areas or monsters unless become a paid member.
Played: 1 week
Rating: Great

So, to make a long story short...come play Dofus with me :)
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