ToP: TT

Mar 20, 2006 17:47

ZOMGZ

It's finished omg :')

Tales of Phantasia: The Tarot

Teasers:






0, The Fool: Cless
The beginning of an adventure, living in the moment, acting on impulse, taking a chance.



I, The Magician: Arche
Taking action, using your talents, examining the situation, being totally committed.



II, The High Priestess: Mint
Using intuition, trusting the inner voice, opening to dreams and the imagination, the unknown.



III, The Empress: Mirald
Nuturing and caring for others, appreciating beauty, welcoming abundance, expressing tenderness.



IV, The Emperor: Klarth
Protecting and defending, exercising authority, representing the establishment, being in command.



V, The Hierophant: Tornix D. Morrison
Increasing understanding, seeking a deeper meaning, being committed to a cause, loyalty to others.



VI, The Lovers: Cless and Mint
Forming a union, staying true to yourself, opening to another, feeling love and empathy.



VII, The Chariot: Chester
Victory acheived, determination to succeed, showing authority, focusing your intent.



VIII, The Strenght: Maxwell
Unshakable resolve, patience, being compassionate, benevolent influence.



IX, The Hermit: Lyzen
Thinking things over, seeking greater understanding, being a mentor and teacher, going on a personal quest.



X, The Wheel of Fortune: Klarth
Feeling a sense of destiny, experiencing change, blind fate, discovering a purpose.



XI, The Justice: Cless
Acting on principles, settling old debts, determining correct action, being accountable.



XII, The Hanged Man: Lyzen
Ending struggle, overturning old priorities, giving up for a higher cause, surrendering to experience.



XIII, The Death: Chester
Endings, going through transition, eliminating excess, accepting the inevitable.



XIV, The Temperance: Chester
Maintaining balance, combining forces, showing moderation, avoiding excess.



XV, The Devil: Dhaos
Experiencing bondage, focusing on the material, staying in ignorance, temptation.



XVI, The Tower: Martel
Going through sudden change, emotional release, a downturn in fortune, having a revelation.



XVII, The Star: Arche
Gaining hope, being inspired, being generous, experiencing peace of mind.



XVIII, The Moon: Undine
Feeling fear and anxiety, mystery, deception, stimulating the imagination.



XIX, The Sun: Mint
Being enlightened, experiencing greatness, self-assurance, vitality.



XX, Judgement: Suzu
Taking a stand, transformation, finding absolution, inner conviction.



XXI, The World: Midgard
Realising your goals, becoming involved, finding contentment, working in unison.



Well. Since I used one city, two summons, most of the characters were used at least twice, I concluded one thing:
ToP is really, REALLY short on characters D:

game: tales of series

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