OOC: A few notes about Zero's IC techniques

May 12, 2010 00:01

Just in case any of y'all are curious about Zero's techniques, this video sums up his current abilities pretty well. (It's missing the Tenshouha, however.) Zero's designed to be a murder machine, but he's a melee fighter. Despite the wide variety of his techniques, he is vulnerable to anything that can hit him from outside of his own range. Further complicating this, the use of his most powerful weapons requires him to lock his body position while using them, unless he initiates a motion-technique. However, both the D-Glaive and Sigma Blade extend his functional range to about twenty feet in any direction, so it's hard to get through his techniques at melee.

All attacks and techniques are from X8- he can't access earlier attacks from games previous to this.

http://www.youtube.com/watch?v=MnprEQvY398

In X8, Zero's saber is also a variable weapon which can be swapped through several different modes, each one possessing its own characteristics. He can swap instantaneously with no penalty at any time on the field. A useful site with details about these weapons is here: http://megaman.wikia.com/wiki/Zero_%28Weapons%29

In current IC status, Zero has access to the T-Breaker, Sigma Blade, V-Hangers, D-Glaive, and B-Fans. (Technically he should have the K-Knuckle as well, but I don't tend to use them much ICly.)

Lastly, Zero is able to access a second set of armor which causes him to become all black, grey, and silver. This armor, unofficially known as Black Zero, halves his entire defense but doubles the power available to whatever sword/weapon he has on hand at the time. Combining the Black Armor with the Glaive or Sigma Blade can be lethal to opponents.

ooc, datadump, techniques

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