New scans with information about Cecil and Golbez, alternate costumes, and stage/board mechanics were posted over at
ff_compilations.
Cecil and Goblez
They're shown doing battle on the surface of the Lunarian Moon and both of their EX-Bursts are shown. Golbez's is called "Double Command" where commands are put in for both him and his Shadow Dragon. (If you remember from FFIV, in the one boss battle you have with Golbez, he calls a Shadow Dragon to aide him). Cecil's is a sword attack, more information when I'm able to do a real translation.
Alternate Costumes
Officially referred to as "Another Costumes," the one shown for Onion Knight is a version of Luneth from the DS FFIII remake. We have seen others such as Squall's SeeD's uniform, and Firion's alternate colors. Expect more to be announced as the release date draws closer.
And finally, here is a summary of the board mechanics -
Destiny Points
Points used to move across the board, abbreviated as DP. One is expended every time your pawn is moved to the square you want. DP are gained from bonuses received after victorious battles.
Your Pawn
A pawn representing the character the player is using. It cannot move to a square currently occupied by an enemy pawn or an item.
Enemy Pawn
An enemy that will attack any neighboring squares. While it doesn't move across the board, could there be conditions where reinforcements appear?
Chests
Chests containing equipment items.
Clear of Bonus
The prize for clearing a stage. The amount of DP effects the value. In this screenshot, the bonus was a battle axe.
Impassible Squares
Squares that cannot be accessed unless certain conditions are met.
Boss Piece
The stage's boss. Defeat it to completely clear the stage.
Skills
A skill you can use on the map, shown here as Cure.