Not late, what are you talking about

Feb 28, 2011 09:47

Discussion Post 8
February 13th: Icicle Inn - Junon

Discussion Topics & Timeline under the cut )

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personasystem March 6 2011, 10:50:19 UTC
There were a lot of things I enjoyed about Crisis Core. I'd easily place it within my top 10 favorite games. The ending really was fantastic, and I loved how they incorporated the DMW scenes.

But I feel like Zack's death in FF7 was ultimately a much more powerful scene. He fights briefly and then gets shot down and dies. No dramatic speeches. No taking on the entire Shinra army. No meeting up with mentors or flying into the light. No weepy background music. No passing on his legacy. No goodbyes. The impact of the scene in the original game is built entirely around the brutality of sudden and merciless death. And it works.

Plus, I think CC takes the message and tone of the original game and completely ignores it. FF7 is about fighting to survive even when you're screwed up in the head. It's about actively improving the world around you.
When Zack dies in FF7 he doesn't say he's going to die so Cloud can live or any crap like that. He's fighting so they both can make it to Midgar, but he doesn't make it. CC is about sacrificing yourself for others, and giving up when you screw up. Because the only people in CC that DO ever screw up are the bad guys. It's a game about people who are passive targets of the action going on around them.

CC is a great game, but I have major issues with some of the philosophical choices they made. They really didn't keep things consistent.

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firemelon April 2 2011, 05:56:27 UTC
FF7 is the only canon.

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