As soon as they return to the universe they've been frequenting, Arashi takes to the air to check some details against the maps he'd been looking over during lunch. Waltzes, like Mages, have poor visual acuity when it comes to documents, but can focus easier on moving things - like terrain below when flying
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The next room looks to be a sleeping area. The walls are chiseled from the stone instead of natural cave walls like the previous 'storage-pantry-garbage' room. The ceiling is 10 ft high. In an alcove to the south hang four empty hammocks. In the middle of the room stands a round table, and just south of the door on the east wall is a full-length mirror. On the table are four bowls filled with stew. There's another wooden door across the room, and it too is locked - but the hobgoblins are right on the other side of it.
The hobgoblins that live in this warren never expected to defend it from attacks coming from in the back room. But they've had a little while to prepare...
((There's a rug one adult step away from the doorway. It has a switch hidden under it. Putting weight on the switch will trigger a huge block of stone to fall from the ceiling. Sort of like the 'bucket of water over the door' gag, only more dangerous.
They've also poisoned the bowls of stew, but anyone stupid enough to eat stew made by hobgoblins has more to worry about than poison... It's not even a very good poison - the booklet says 1d4 damage from stomach cramps, so maybe it's just their cooking! O.o ))
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((I hear gobs like cooking with poison mushrooms and such like.))
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A room beyond, the hobgoblins hear the noise and ready their weapons.
A room behind, and Mistral and Rydia are starting to worry about Silver.
((Would not be a surprise. XD ))
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"I'll take care of this door," Rydia says, and begins summoning something. The room fills with a low ground fog, which moves under the door. Shortly afterward there are some panicked shouts from the hobgoblins on the other side, but it's hard to hear anything intelligible. The door swings open and the mist starts to vanish - but just before it does one might be able to see it had formed into a shape roughly like the upper half of a dragon made out of mist.
Mistral will hang back a bit to tend to Silver and keep an eye on her. His two more temperamental siblings are eager to get through the door, though. Sounds of fire and lightning can soon be heard from the next room, as well as panicking hobgoblins that have found themselves outmatched in the face of Waltz magic.
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Not that it lasts long. The sounds from the next room are soon over - though in this case the singed hobgoblins managed to flee in sheer terror out of the front entrance to their warren and off down the mountainside. The other two Waltzes have flown off in pursuit for a while.
Rydia comes back to check on Mistral and Silver.
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