Digital and Interactive Games 2015, Week 5, Session 1
Sound Files - link to Irrklang site:
http://www.ambiera.com/irrklang/ TestSetup
Insert basic code here:
#include
#include "irrKlang.h"
#pragma comment(lib, "irrKlang.lib")
using namespace irrklang;
int main() {
ISoundEngine* engine = createIrrKlangDevice();
if (!engine) {
std::cout << "Cannot start engine";
return 0;
}
engine->drop();
return 0;
}
.exe will look for irrklang.dll
“../media/getout.ogg”, true
, true - play in a loop.
irrklang setup - Visual Studio.
Properties
. Configuration Properties
. . C/C++
. . . General
. . . . Additional Include Directories
. . . . . Add include directory
. . Linker
. . . General
. . . . Additional Library directories
. . . . . Add lib\win32-visualstudio directory
…
Error: warning MSBB012: Targetpath() doesn't match the Linkers outputFile property value.
・ fixed.