So... Things got busy. No, not just busy: hectic.
The two biggest pieces of news:
1) I resigned from Fidelity!!! - And I can say the name without getting fired for it, now! :D (That's actually an oversimplification, but it's also not far from the truth of the internet policy for licensed representatives.) I'm FREE of investments and economics
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I know Microsoft has said that they have privacy settings on the Xbox One that players will be able to set at various levels and that only things you approve to be transmitted will be so, but 1) I don't know if it can actually be set to 0% (it may be able to, since XBL won't be a requirement; they haven't said) and 2) regardless, you still have to create a profile/gamertag in order to play games. Well... I guess you could play as a guest, which would mean nothing at all would ever be saved, but you'd probably never make it to the end of the games. ... I wonder if Guests will still exist on Xbox One? I assume so, but maybe not... Sony, despite their silence, actually has many of the same plans in place that Microsoft does; they're just letting their fanboys hypocritically take Microsoft to the woodshed. Sadistically, I can't wait to see their poutrage.
As for the games, gamers want more. They want more options, new challenges, more power and competition: I see online gaming heading more into the always online or persistent world categories, particularly for multiplayer. It's just...what gamers are demanding, even if they don't know it. It offers so many benefits and options, there's so much room for growth in that direction, but it does mean that people will have to accept -or reject- certain trade offs. In the end, everything comes down to trade offs.
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