Heyo, folks! We interrupt your finale to announce that tomorrow the island will be moving to the scenic *cough* krogan homeworld of
Tuchanka, a post-apocalyptic wasteland full of giant bipedal warrior reptiles called
krogan and the many, many dangerous creatures that roam their land. What can the island say? It's been full of cartoon animals. Time for a dose of reality!
... Yeah. The island will resume its usual Friday travel pattern after this one, folks.
The island will settle in a small valley just outside
Camp Urdnot, with its barriers shored up so that nothing living can pass through if it hails from Tuchanka itself. Just to make sure none of the local krogan get any ideas and decide to storm the joint - or a massive
tresher maw decides to tear through the school. The camp itself houses many primitive kiosks and drinking establishments, but it must be said that the preferred krogan drink -
Ryncol - is, ah. Not for the faint of heart.
Varren fights are there for the enjoyment of the local Clan Urdnot troops, but they'll allow Fandomites to join them, too.
The even more bored are, of course, welcome to venture past the camp, provided they don't mind fighting to the death against wild varren and
klixen - and/or running
very fast from a tresher maw.