Regarding this
trial run of a survival horror event.
EVENT:
It went well for what I wanted it to: a test to see if I could keep up and keep track with this sort of puzzle/exploration game, and with running monsters. I kept up, kept track, and kept things moving. Considering this success, I am going to do a full event.
CHANGES:
- Organization; players had trouble keeping track of movements. Next time there will be new threads for each room, marked in the topic, as well as a links list in the body of the post.
- Plot; as this was a test event, there was no plot to be had. I think the plot of the Camp RE Event will really make things more interesting and give characters more to discuss/interact with.
- Puzzles; less hunting and gathering, more thinking and solving. Which shouldn't be a problem with what I have lined up, I just needed a self-contained puzzle for this game. And a reason to keep going into rooms to fight monsters.
- More players; most likely, having more people to interact with would make the game more interesting. More difficult to manage, as well, but if the organization is improved and people utilize OOC communication... o/???
SUGGESTIONS:
Please comment with anything you think would improve the game!