To show the players that I've been doing more than just fiddling around with the logo . . .
This version demosntrates several differences from the root Adventure! game. Attributes are different, and have associated core skills -- things you roll if nothing else applies. The remaining skills have been greatly cut down to reduce confusion as to which skill applies when, which was a recurring issue. Soak is gone -- it's a base of 8 HL + Stamina instead.
"Enhancements" are Knacks -- characters have a pool of points that act like Backgrounds/Freebies to buy them on a mission to mission basis, thanks to a mix of speed learning, surgery and retroviral mutations.