alvanista [47]

Jan 18, 2008 22:46

Er, long story short, almateria's latest iconpost inspired me. And I decided to try iconing Xenosaga images with a different technique. I liked the results. I wrote a tutorial.
So. Going from
to
in PSPXI. Translatable.



So fiiiiiiiiirstly pick your base! It's best if it has a lot of white/blank space.


No~ow. Duplicate your base and go to Adjust -> Hue/Saturation -> Hue/Saturation/Lightness. Set the Saturation to 100, so you get this. Scary, isn't it. When you're done, set this layer to Soft Light, 79%. It brought out the colors of the image out without making it too bright, see?


Since it's a little too light, duplicate your base, bring it to top and set it to Burn, 51%. So, now you should have something like this:


No~ow, copy merged your base (various methods of doing so: right click on image -> Copy Merged ; Ctrl + Shift + C ; Edit -> Copy Merged). However! Do not paste anything yet!

Next, make a new layer, fill it with #08467e and set it to Exclusion, 100%. This gets you this. Now paste what you copied a while ago. Set the merged base layer you just pasted on to Overlay, 87%. Now you have:


Make a new layer and fill it with #fbe8bd. Set it to Burn, 51% - it gets you this. Now, take this texture by lookslikeicons and set it to Multiply, 100%. (For the image I used, I mirrored it and moved it up, then filled the missing parts with color. So, what I really used was this, but it may differ with other images.)
You should get this:


Now, duplicate the merged base layer you used a while ago and bring it to top. Set it to Soft Light, 65%. You should get this:


Lastly, take this texture by lookslikeicons and, after desaturating it (Adjust -> Hue/Saturation -> Hue/Saturation/Lightness, set Saturation to 0; desaturating the texture gets you this) set it to Burn, 38%.
You should get this finished icon:


If any part of this tutorial is confusing, don't be afraid to ask. :)

Side note: I've been saving my graphics as optimised .jpg files recently, due to problems with .png files. I hope that doesn't cause any drop in quality, since what looks good on my screen may look bad on another.

program: photoshop, type: non-request, program: paint shop pro, user: alvanista

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