Fright Night and NWN modules

Nov 26, 2005 17:39

Nothing special has happened today. I watched "Fright Night" (an old vampire movie from 1985) and just plain chilled whole day (and still am, by the way). Since it's saturday and all ... you can take it easy until monday when school starts again. But its long til' then :).

I thought I would put in a little report of how my mod-building is going. I've nearly finished Surviving Horror 2 (oh, gosh!) but I don't know when I can release it to the vault. We'll see. The game itself is a mixture of resident evil and silent hill (really?). I've done my best to satisfy all fans of Silent Hill (myself included of course) and my games are as usual; mostly focused on story, visuals, good/scary moods and fitting music. Yes, there will be quite a lot of new tracks in this mod! But the music will of course be optional but I really do recommend you to download it. I really ... seriously do. I mean, the sound is GREAT and music does about half of the mod-experience.

I've also planned (VERY briefly) a new mod-serie I might release. It's going to be about an angel that gets the mission to go to earth (or some generic world I'll come up with) and help humans to dodge and definet doom and of course, learn how humans work (including other creatures of course, but first and foremost humans). Angels don't know anything about how it is to be human. To feel joy, happiness, sorrow or pain or ... death. And of course, this angel won't have an easy time with the humans but he will be accompanied by a group of people. That's all I'll reveal for now. We'll see if I manage to create such a serie and if I will, it'll probarbly be just story based with not very much options for the player. Of course I will do my best to put in some stuff but that will not be the focus.

That's all for now. Berra out ...

surviving horror 2 development, birger's unfinished nwn modules, other movies/series, birger's reflections/diaries

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