No Brexton unit or character, excepting any spellcaster allies or Alfred the Conjuror, use magic.
Instead, Brexton forces, if clerical, use Blessings.
Blessings are used during the magic phase. A leadership test is taken by the Blessors, and the Blessing takes effect if it is passed. Blessings cannot be dispelled, but they may be revoked in any magic phase by the Blessor.
Furthermore, Brexton armies do not use magic items. Instead, they use artifacts. These items are generally only available to Brexton.
Special Units
Monks
M WS BS S T I A W Ld
4 2 2 2 3 3 1 1 8
Monks are a clerical unit, and gain Blessings according to size.
0-5 monks have one blessing, 6-10 have two, 11-15 three and 16 and above have four.
Knightly Retainers
M WS BS S T I A W Ld
3(6) 4 3 4(6)3 4 1 1 8
Brexton's elite fighters. Either on foot or horsed with barding. Shields, heavy armour and flails.
Rare Units
Templars
M WS BS S T I A W Ld
4 4 3 3 3 3 1 1 8
Fighting monkish forces. Have light armour and shields. Same Blessing abilities as monks.
Brextons also have access to: Peasants, men-at-arms, trebuchet, catapults, bolt throwers, bombard cannon.
They may ally with: Wood elves, Bretonnians, Dogs of War, Empire, Dwarfs, High Elves.
Available special characters: Kaymore Litzenburg, Paulus Constantinius, Tothmar El'Torris and the El'Torris nobles, Alfred the Conjuror, Jeremimus the Scholar.