Blogs and stuff

May 25, 2008 16:09

Underlying my life is a deep-set laziness. Brutally honest, but there it is. I'll get excited by something, obsess about it for a while, then get a bit bored. Of course, having a work life cannot be one of those obsessions, money does tend to help life. ;) That's a day-in-day-out obsession.

After all day tackling IT projects at work, designing new systems, managing staff, allocating dosh, etc, one of the last things I want to do when I return home is learn or keep up with new tech. Well, obviously I’d like to, but it’s a struggle to get motivated. Easier to get home, eat, play a bit of WoW or something, dil-dally on the ‘Net or something and then sleep. Rinse repeat.

Net result? I’m rather slower than most techy bods in keeping up on new “interesting” stuff. So, whilst I played with LJ (and OpenDiary) ages ago, I’ve not really kept up with blogging. Fortunately in recent months I’ve found some truly awesome blogs than have changed my view a little. I’d like to mention three in the next few posts.

First, a blog from someone about Spore...



Spore. Hopefully (fingers crossed, bucket of salt over the shoulder) this will be the best game ever made. Ever. Period. Anyone who disagrees, hello to Mr Concrete Block attached to your feet at bottom of the Thames!

For anyone who has never heard of Spore (seriously?) it's an up-coming game by the dude who did all the Sim games. Closely termed as "Sim Everything", Spore takes you from a pond of goo, and evolves you into a space faring uber race. The main nice thing about it is that you can customise everything pretty much, so what you creature looks like is totally up to you, as are the vehicles and buildings. Wow!

SpaceOddity’s blog was created a while ago by a woman who wanted to share her thoughts and any (and I do mean any, she must have tonnes of robots on the ‘Net) info about the game. She has an ability to look at a screenshot and see things others don’t. For example, a recent post she’s looked at two screenshots during the creature editor and somehow put two-and-two together with a comment by a game designer saying you can’t make a creature too complex. Yeah, those tiny little balls of light in a corner of the screen? That is the complexity scale! Scary woman.

She doesn’t just post about Spore, she also posts about things in science and nature that interest her, and by extension, us. The most recent of these were about the Peacock Mantis Shrimp. The what? Even the picture of the thing looks like it’s not made up, and just a nicely detailed rendering of something in Spore.

But it’s not fake, its actually real. Cripes.

It’s beautiful, and from the movie showing it attacking a crab, rather deadly. Combined with facts like it can see 12 base colours compared to human’s can only see 3, wow.

I’ll keep reading this blog, she finds some interesting things! If it interests you here is the URL ...

http://spaceoddityblog.planets.gamespy.com/
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