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adamjury May 20 2006, 23:51:57 UTC
The idea is simple, you roll a pool of dice (based on something probably your skill in some area.) and count how many of the roll are 5 or greater, these are called 'successes.' If you meet the number of successes a test requires, then you accomplish that task. Any successes left over increase the quality of the success.

Oh my god you ripped off Shadowrun, Fourth Edition, which ripped of the New World of Darkness, which ripped off the Old World of Darkness, which ripped off Shadowrun, First Edition!

OMG!

I'm not sure how Skills work. Are they modifying the TN of 5 or are they adding/removing dice?

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eliahad May 21 2006, 01:40:57 UTC
Oh my god, I didn't realized I'd stolen from someone who'd stolen something from someone who'd stolen something else. I should be brought out into the street and shot. Shot dead, I tell you!

Skills would indicate the size of the pool you roll dice for. A skill of Five in Weaslemongering would allow you to roll five dice in your test to (say) Monger Weasles.

Trying to undercut someone in your Mongering of Weasles because you're Sneaky (or some other suitable adjective) would let you roll d8s instead of d6s on your test.

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adamjury May 21 2006, 01:50:06 UTC
Sorry, I should be more clear -- this is the part that confuses me:

If it just happens to be raining, and they're at a Town Gate and they want to be let in out of the rain, the one with the more specific skill is going to have an advantage. (Maybe +8 or so for being so darn lucky :) )

Is that +8 dice to your test? Like, if you had a skill of 4, and the situational advantage was +8, you'd be rolling 12D6?

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eliahad May 21 2006, 03:49:51 UTC
Yes. Sorry, I just re-reread what I wrote. I left part of that in my head. What you said is correct. Though the 8 is far too large, it was just an exageration.

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adamjury May 21 2006, 04:13:54 UTC
Gotcha. :)

Bear in mind that if those modifiers are situational based on GM's call, it can slow down the system, as the GM has to relay modifiers to the player for each roll. If the modifiers are to the measure of success needed [as they are with SR4], the player can roll without waiting for the GM to give out modifiers.

[btw, since you seem to be having login problems that probably relate to Wireless having an account too, I suggest setting up a seperate web browser just for browsing LJ with your account logged in.. :)]

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eliahad May 21 2006, 04:21:41 UTC
[Oh you who get Email replies :)]
It's better sometimes than others. :D

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