[Facepalm] Remember when we were just playthings of Satan? Those were the days.

Jul 12, 2010 14:34

Yesterday at the semi-weekly D&D game, we decided to hold it at the new gaming store in town rather than at the house. It's a nice place, well-decorated with great design sensibilities. Although one of the house artists has a problem with basic anatomy, the other's taste runs toward the awesomeness that is Frazetta-on-Velvet ( Read more... )

gaming, life

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Comments 6

omahas July 13 2010, 00:56:58 UTC
I walked up to the guy later and commiserated with him regarding that conversation. Having started on D&D back in the mid-70's when I was in elementary school, I find it appalling that one would have to describe it to someone else nowadays in this fashion.

At least we aren't accused of being followers of Satan now. I guess that's a good thing.

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dossy July 13 2010, 00:59:54 UTC
"At least we aren't accused of being followers of Satan now. I guess that's a good thing."

+1. This.

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Off-topic lemur123 July 13 2010, 01:22:28 UTC
I read this, and immediately thought that it would be interesting how you would handle such a concept. Personally, I like your Neil Asher-like societies than the one in this story, but your take would be interesting.

NOT requesting you write anything, just thought it'd be interesting to you.

http://shareable.net/blog/the-guy-who-worked-for-money

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fayanora July 13 2010, 05:20:36 UTC
And here I thought she was going to start saying you're children wasting your time or something. So... what am I missing? What made you do the facepalm?

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gromm July 13 2010, 06:13:03 UTC
Yeah. People get MMORPGs far more than they do pen-and-paper stuff these days. It's an easy analogy.

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mikstera July 14 2010, 04:16:57 UTC
I like to describe pencil-and-paper role playing games this way:

Imagine you're in a play. But, you don't have any sets, and you don't have a script. Instead, you have some notes about your character - who they are, what they want, what they're good at. You and the other actors are sitting around a table, and the play's director (who's also the narrator) is verbally setting the scene, while each actor makes up their lines. Occasionally, your character will try to do things, and you'll roll some dice to see determine the outcome.

Role-playing games are minimalist theater.

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