QUESTIONS AND ANSWERS

Dec 27, 2010 19:14

With the plot now over, it's about time we gave you guys a chance to ask us questions.

Anything you never figured out? Something we didn't explain? Have a weird niggling question about something that happened six months ago that's been eating at you ever since?

IC or OOC questions, lay them on us!

!q&a, !modz

Leave a comment

weifengyiyu December 29 2010, 05:25:39 UTC
Largely, the plot was very flexible. There was a strong framework written up and some mythical behind the scenes info written by P, and then we mostly worked with it to fill in the gaps as we went along. If we saw passengers taking a particular interest in something, we'd make an event for it. If things got dull, we'd liven it up. If things were too happy, we'd kill a few hundred people.

And sometimes, we'd make an event with an ending, and you guys ended up using your initiative and making something better than we had (or that we enjoyed more) so we'd just run with it and let you guys keep running the show. The Jennifer event is a good example (one that went badly, but well!). It was originally written to last for about five days, but then everyone was enjoying themselves so much we stretched it out. Then RL struck so we added in an island to mix things up, then finally managed to get back to wrap it up. That one is a good example of us changing our plans to work with passengers and their reactions.

It's probably a very unsatisfying answer, but a lot of the time we were basically sitting at our computers making BRRRRRRRRRRRRRRRRRR noises and just seeing how things went.

Reply


Leave a comment

Up