My ConJecture/ConChord schedule

Oct 01, 2013 11:24

ConJecture/ConChord just released the programming schedule for the upcoming con (October 18th through 20th), and here is my schedule for it:

[EDIT: I'm no longer on the Turning Fandom Into Fame panel, as it's opposite the Kazoo Awards. Also, I'm now moderating the Concept Albums with SF Themes panel.]

Friday
5:00pm in Brittany: Ebert Was Wrong: ( Read more... )

conventions, silliness, gaming, unspeakable horror, yay!, music industry, geekiness, cthulhu, literature, performing, awards, band

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My schedule... niall_shapero October 1 2013, 18:34:47 UTC
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Panel 1: Fri 10/18 8:00 PM, 60 minutes.
Title: Animals That Should Not Be Uplifted
Precis: Does the universe really need sentient banana slugs? Our
panelists will discuss the potential benefits and drawbacks
to granting sentience to a wide variety of Terran species.

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Panel 2: Sat 10/19 1:00 PM, 60 minutes.
Title: Refined Handwavium: Plausibly Faking the Science
Precis: All too often, the handwavium in SF decays into eyerollium,
facepalmium, and eventually headdeskium. How do you write
fictional science and make it sound believable?

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Panel 3: Sun 10/20 11:00 AM, 60 minutes.
Title: All Together Now: Multi-Species Civilizations
Precis: From Star Trek to Star Wars to Defiance, David Brin's The
Uplift War to GoH Howard Tayler's Schlock Mercenary,
examine narratives that explore the complexities,
difficulties, and lovely plot opportunities of
multi-species civilizations.

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Panel 4: Sun 10/20 1:00 PM, 60 minutes.
Title: Beyond Combat in Role-Playing Games
Precis: Just because RPGs grew out of wargaming, and most game
systems focus heavily on combat simulation, doesn't mean
that games have to stay in a combat-heavy rut. There's
plenty to drive a story and excite the characters other
than Killing Things. Solving mysteries, negotiating,
creating friendships, building organizations (a kingdom, a
superhero team, an Explorers' League) maneuvering through
intrigues, discovering new lands/people/technologies, and
falling in love are all good adventures in their own right.
Discuss which game systems and worlds make it easier to
move beyond combat and explore other types of narrative.

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Panel 5: Sun 10/20 2:00 PM, 60 minutes.
Title: Pigs In Space: Capitalist Exploitation of Space for Fun and Profit
Precis: Where governments run out of budget to go, sooner or later
private industry will venture. There are many potential
sources of profit; manufacturing processes that fight
gravity down here will go a lot smoother and cheaper in
free fall, for one thing. And what about mining on Luna and
Mars? Discuss current capitalist efforts to make money in
space, and how soon they'll get off the drawing board and
out of the gravity well. What new directions will they take
as our technology improves?

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Panel 6: Sun 10/20 3:00 PM, 60 minutes.
Title: Ten Years in the Future since Fifty Years Ago
Precis: Where is my flying car? How about that immortality drug? A
discussion of the technologies we've been promised for
decades that we still don't have.

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Re: My schedule... ebenbrooks October 9 2013, 15:33:08 UTC
Oh, shoot! The "Beyond Combat in Role-Playing Games" panel is opposite the Totally Tasteless and Tacky Review. That's a tough choice...

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Re: My schedule... niall_shapero October 9 2013, 23:50:14 UTC
Given the choice, the "Totally Tasteless and Tacky Review" is likely going to be a LOT funnier...if a bit cruder...:-)

Kay will be at the TTTR, I will (obviously) be at Beyond Combat...

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Re: My schedule... ebenbrooks October 15 2013, 17:12:16 UTC
Yeah, I'll probably be at the TTTR. I mean, who else will help Allison sing "The Other Forester"?

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