So I'm going to be running a Mutants & Masterminds game when my
"space cops" prequel for One Jump Ahead finishes. (No, it's not
the pulp game. The group seemed to want something more traditional.) I suppose that technically, I'll be running two games: Freedom City and Freedom City Nights - one traditional four color, the other darker and "street
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Grant Morrison's JLA from the late 90's is pure cosmic awesome, and also great gaming fodder.
You mentioned "space cops", the current Green Lantern/Green Lantern Corps books are very good. The first couple of years of the current run (which began in the wake of Infinite Crisis) built towards an amazing crossover event called The Sinestro Wars, which is some of the most fun I've had reading comics in years.
Staying in the Cosmic vein for a second, Marvel's been doing some fun stuff out in space with their "Annihilation" stories, which set the groundwork for books like Nova (marvel's answer to the Green Lant. Corps) and the Guardians of the Galaxy -- which has ROCKET RACCOON, and is far more awesome than you think.
Getting back to earth-bound stuff. YOUNG AVENGERS, which never got the chance to flourish that it needed, is a great gaming campaign put to comic form. The writer's so clearly a gamer.
Warren Ellis' AUTHORITY (the first twelve issues) are a great action-heavy campaign, with very Gamer-like solutions to problems. Mark Millar took over the book midway through the second TPB, and some folks liked that still, but the Ellis stuff is the best. Ellis' PLANETARY is less action-oriented, and is literally all about mining for ideas -- the heroes are Mystery Archeologists, digging up the secret history of the world. Also worth checking out is Ellis' STORMWATCH, a paramilitary-supers book that basically acts as a prequel for AUTHORITY, but is pretty good in its own right. Basically, Ellis took a shitty Image Comic, pared down the cast to its best characters, and made it interestingly mean and political.
One more Ellis: NEXTWAVE. This is totally a game campaign, but run on High Weirdness Crackhead mode. And it's awesome.
In the late 90's, early 00's, Kurt Busiek and George Perez could do no wrong on their run of AVENGERS. Great team book.
JLA/AVENGERS, also by Busiek/Perez. Flawless Victory, and finally out in TPB.
The original run of New Warriors (is this in trades? dunno) is a great street-level game with occasional forays into non-street territory.
Okay, I've rambled enough. :)
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