PassingNight App

Apr 19, 2011 22:10

Your name: Fenix
Your journal:  darkling_foenix 
Contact:  AIM Primusforged
Other characters played at Passing: NILL.

Character name: Ventus
Character fandom: Kingdom hearts
Version: V2
Canon point: AU after first Maleficent boss battle.
Importing development from old game? No.
Background: Ven Canon background and the game itself.

Changes from canon, if AU:
The first difference shown in the AU occurs in the Mark of Mastery Exam, when Ventus is injured more severely than shown in canon. Whilst this does little to affect the basic timeline, it does show his friend’s concern for him in a much more pronounced and stifling way. As per canon, Ventus steps out into the worlds on his own. He has the same general troubles as to be expected, wounds and exhaustion taking their toll with the latter being something Cure spells can’t do much about. His talk with Aqua is briefer due to this, more sporadic, and Ventus leaves as abruptly as his feet can allow. The freedom he’s gained and the need to see Terra are clouds against the rationality Aqua attempts to give him.

The story goes pear shaped when Vanitas appears before he can attempt to reach the Lanes Between, earlier than the canon allows one to expect.

Threats are passed back and forth, Ventus realizing that Vanitas is in someway connected to the Unversed - likely an Unversed himself - before Vanitas does something Ventus can’t rationalize. After a brief, but fierce fight, Vanitas drags Ventus into the darkness, for reasons unknown. Vanitas’ actions stem from the belief that as Ventus’ other half, he can train the boy more easily than Xehanort’s plans, and so he keeps him against his will in a blackened room - no doors, windows, or escape to be anywhere found.

Ventus is terrified, of course. The darkness and the Unversed are stifling with their presence and for a long while, he fights. The Wayfinder is a brief symbol of hope, but with Vanitas well aware of his emotions, the dark being easily breaks that last vestige of the outside world, completely cutting Ventus off from any source of friendship and companionship.

For the next four months, time has little concept. Vanitas is vicous in the way that he trains him, sending flood after flood of Unversed, until Ventus has collapsed with exhaustion or injury. Healing is sparse, used only to assure that Ventus isn’t crippled or maimed in a way that would make him completely useless. On the days when there’s enough in the light half to fight back, attempt to escape or even to simply demand answers, the Unversed are used to weigh him down, cutting off the circulation in his hands and feet to the point of damaging before he’s left alone once more in the living tethers. Broken bones and fractures are commonplace and only lightly treated. An extreme example of this would be in his first month, when his weapons arm is broken for several days, rebroken out of the warped position it’s naturally set into, before Ventus is forced to Cure himself.

Throughout this ordeal, Ventus is slowly, but surely beginning to lose hope. Time has lost meaning, and in this way, it feels like mere hours become weeks. Delusion is easy to find when trapped in such solitary confinements, and with Vanitas as his only source of companionship, the day eventually comes when he finds himself caught up in attempting to do what Vanitas wants of him, due to the singular anchor the ‘Unversed King’ has become.

Personality:  Underneath the broken-but-not shell, Ventus is still Ventus. He's still a kind, loyal, happy and innocent boy who wants nothing more than to help people, see new things and learn what the worlds hold. But after four months with the only source of companionship close to human being Vanitas, he's less vibrant and more inclined to be quiet and introverted. Willing to do what he must for whatever attention he can get, be it positive or negative - with a view on what is good and what isn’t skewed and warped beyond recognition.

Examples of this would be general taunting taken as affection, whilst only extreme violence is taken as truly horrific. The teen has come to learn to avoid pain as much as possible and in this way is more submissive than before, giving into Vanitas’ demands often without question, with the idea of life over morals.

A radical difference in his personality is the near disappearance of his trust in Aqua and Terra. After the amount of time spent captive, his hope in them has dwindled and died, easily helped along by Vanitas’ urgings. There’s a large sense of abandonment there, quickly formed and constantly nurtured throughout the entirety of his unwanted contact with Vanitas. With his darkness as the only form of contact that he has, its impossible for him to know if either of the two are looking for him and that information is something Vanitas is unlikely to share anytime soon.

Despite this, Ventus still has some belief in his own self worth. Simply put, this stems from the fact that he isn’t dead yet. Though there is now an established reliance upon Vanitas, Ventus still strives for the idea of leaving the darkness, and its that thought that keeps him balanced along a thin line of sanity. Should that though ever be crushed, it's likely that Ventus will rapidly become a shell of himself. This hopeful side is often difficult to see in his heart and mind’s eye, with his increasing despair and despondency all but burying these elements when they become apparent enough for Ventus to take notice. Showing what little hope he has left tends to lead to it being crushed and he'd rather not have what little he has left fully crushed. He’s still dangerously unaware of his fate and connection to Vanitas, with the assumption that in some way, this is simply a game for the other. That Vanitas as was looking for a keyblade wielder to break and he happened to be the first one he saw.

Whilst he still has his own thoughts and reasoning, there’s little to no reason to voice them at all. His self-confidence and belief in his own thoughts has degraded severely from the time spent with Vanitas, the other shattering most of his beliefs in himself, the worlds and his friends, coming close to the point where he, in a twisted sense, is someone that Ventus feels he can look up to. Whilst most of this psychological damage could be rectified, the clean up is often harder than the war- it would not be a painless process for Ventus, nor an easy laneway. Due to being something of a doormat, interaction with others will tend to follow a basic pattern: do what they want, no matter what, for it will avoid pain.

Another big issue with Ventus will be touch, as he's long associated that with pain in some way, shape or form, and tends to ellict fear out of him. Again, if he'd touched, he'll go along with it. It will not be an easy thing to break out of this conditioned response, if at all.

Abilities: Ventus wields a weapon known as the keyblade, one of several who do so in the KH canon and the character with the most distinctive fighting style, being the only known wielder to fight with his keyblade held in a backwards grip.

He knows some basic magic, predominantly along the lines of wind styled elements. Cure spells are also significant in his arsenal, with plenty of use for them in the past few months. This also lets him do magic, more along the wind spells. His other spells at this point consist of basic Ice and Fire spells.

Through Vanitas’ training, Ventus has gained a significant increase in the damage of his physical attacks and general speed during all out brawls. Another note of particular interest is the subtle changes in the style of his fighting- movements far more like Vanitas’ rather than his own.

Writing sample:  Ventus rarely dreams, if at all, now days. It's not worth it. Not worth the pain of knowing that when he woke, he was still in the dark. Still trapped with the boy that he feared so much. He'd never seen Vanitas' face; but he could almost always see the disgusted expression in his tone, the 'I'm better than you are' sneer on his face when Ventus was inevitably beaten down, put in his place. Reminded once again that he only lived because Vanitas found his struggles amusing. His dreams leave him with only a fleeting happiness that's soon crushed. And if they’re of his friends...all that’s achieved is a bitter taste in his mouth when he wakes, knowing what he knows- that they left him there. They never even looked. Ventus didn't even know if he could cry over that any more.

"You'll never escape, idiot. And your friends? Don't make me laugh. They won't come for you. Not when they are so wrapped up in each other." He could hear that voice - could remember that instance, Vanitas’ tone ringing out before his Wayfinder had been lost and broken. Well, Ventus assumed it'd been shattered, as he'd heard the glass break. He'd not seen the remains but.... It didn't matter. It was gone forever.

Yet tonight, perhaps for the first time in days, he dreams of happier times. Of his friends, his teacher. Training to use his Keyblade - use the Wind Magic that was his affinity - the battles with Terra, the elation of winning and the sting of defeat. Of Aqua's laughter when she was amused. She taught him magic - of how to use the wind to his advantage. He dreamed of the fun times. Times before the darkness. Times that Ventus had almost forgotten about - of what it was like to be in the Light...

What is 'Fun' in the Darkness? Nothing, and that's the truth. The Darkness has only brought him misery and pain, fear and depression. A longing to connect with anyone no matter who they are. And that connection, that final, thin link to a companion is Vanitas. At times Ventus hates it. Hates how sometimes, he looks forward to seeing the other, of how eager he is to do what he wants, no matter what. It's sick, twisted - wrong, and he knows it but he'd fast reached the point of not caring.

It’s hard to care when he’s been left in the hands of a madman. Somewhere, he's still Ventus, but then, he's not. Who he was has been forced out of him, his convictions in his friends torn to shreds, his very beliefs challenged, pulled, prodded; torn in ways that he'd never thought possible.

A jarring kick and Ventus is awake quite suddenly, keyblade forming in the air and swinging out as an instinctive defense measure. Unversed were good at tearing into your skin when your guard was down. But instead of meeting darkness turned nightmare, a familiar clang filled the air as Void Gear sent his own blade crashing down, Ventus’ breath catching in a moment of panic and fear. How stupid of him.

“Itching to be kicked whilst you’re down, hm?”

"No.." He looked away, stiffing a yawn. Briefly, the though of batting the hand that was now ruffling his hair away crossed his mind. As he decided against it, the hand clenched around spiky locks, wrenching him to his feet as he yelled in pain.

"You can't lie to me, Ventus." And with that, he was being shoved into a throng of Unversed, unprepared but quickly reacting before he was beaten back to the ground. It was lesson time again, and if he did 'well enough' he'd be granted food or at least something to drink.

Voice sample:
Link to thread one
Link to thread two

And I am always up to thread with a mod character if needed. 
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